Quote Originally Posted by Gameguy View Post
I consider that an insult to actual adventure games, they don't have pointless grinding or combat like RPGs do(the crappier adventure games have arcade sequences as filler but they're pretty much separate from the rest of the game). The only thing they really have in common is that they're heavily focused on the story.
Not only are they heavily focused on the story, but rather on a very specific narrative thread throughout the game which, although you can take some minor detours, you can't ever really avoid the major story points and in many cases, the lengthy cut scenes. As such, I don't think JRPGs differ much at all from traditional adventure games.