Quote Originally Posted by xelement5x View Post
Yeah, I actually just beat this game for the first time this week and it really felt more like a souped up visual novel to me.

The sixaxis stuff was cool, but not too much to write home on. I guess I could see some replay value in the game but once you know who the killer is a lot of the tension is lost. Also, even though I got the Director's Cut glitches abound in this game.

My main complaint would be the voice actors, because the audio just sounded weird sometimes. I think it had to do with them all being from Europe, even though the game was set in the US. The only VA that really pulled me in was the Private Eye. The rest always sounded..... off.
Yeah, it's more of a story play kind of game, not your average shooter game like Battlefeild or Call of Duty. I think it's more like a story game..like those adventure/horror books that lets you pick your own ending. It wasn't annoying like Dragon Age, I mean Dragon Age is a good game but their is too much reading and not enough game play. And at least you don't have to read in Heavy Rain. I like that because you know how these games are getting with the print. They keep getting smaller and smaller I think. lol. I quite enjoyed the game for what it was and with such an incredible storyline it was priceless. I played the demo on the psn before buying it and the demo was great. It really drawled me in because I was looking for something more personal and make you keep questioning yourself. It was very psychologically intense.

I'm hoping in the near future, perhaps with the new ps4 coming out they will do more real adventure/horror/action games since a lot of ps3 games are shooter games. So, I think i'd be fair if they did some good storyline games with more things to do. For example Heavy Rain was a great starter game to kick off their company, but they should do more with it. I was thinking they could make the story more interactive and you have a point about knowing who the real killer is, it takes away the suspense..well, in saying that, perhaps they could make different killers based off of the game play that you chose. For instance, what decisions you make, it would effect the game to who became the killer. So every time you played, each ending would have a different killer. Does that make sense? I think then, this will make it more appealing to replay the game different times, with different endings. It's just a thought though.

The voice acting didn't really bother me at all, in fact I kind of liked it. I'm not sure if they were from Europe or not, perhaps they used different voice actors/actresses for the Directors Cut. I'd love to have though. You mentioned something about being a Private Eye, I saw a preview of a Rockstar game called L.A. Noire. You probabally know how Rockstar games go about if you've played any of the GTA series. lol. I've never played it but it looks okay, minus the graphics aren't perfect, but it looks like something you were talking about. Here's a link:


Thanks for your review.