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    Default SNES video problems RF and Composite.

    Hello, I'm totally new here, but looking to see if anyone else has experienced this problem and if not, bring it forth and report what my findings will be if I ever do get it fixed.

    So, I've had my SNES since the mid '90's. For the past 10 years it's mostly just sat around collecting dust, but for the most part has been known to be in fine working order. So I recently picked up a copy of Chrono Trigger and went to go test it out. After hooking everything up and getting to the save selection menu, there are these red horizontal bars across the entire screen.
    Chrono Trigger Menu

    They are not scanning down the screen, they stay static in the positions they're in. In Chrono Trigger they only appear in the menus, which includes battles. Following are more pictures of F-Zero, Super Mario RPG and where they cause the system to produce this behavior and where it does not. More of the pics are of Super Mario RPG.

    F-Zero Title pic 1
    F-Zero Title pic 2

    F-Zero actually has half the screen with a red bar when you are actually in a race.

    Super Mario RPG pic 1
    Super Mario RPG pic 2
    Super Mario RPG pic 3
    Super Mario RPG pic 4
    Super Mario RPG pic 5
    Super Mario RPG pic 6
    Super Mario RPG pic 7
    Super Mario RPG pic 8

    As you can see I am using a ViewSonic HDTV. The SNES is hooked to it via Composite. I have also tried RF and get the exact same result. Other game consoles, like my NES and Genesis have no trouble displaying on this TV through composite or RF. I have taken the SNES and hooked it to other HDTV's, including a newer 65" LG at my work and they all exhibit the same behavior on the same games.

    I have cleaned the game contacts using steel wool and the contacts on the SNES connector with contact cleaner. No changes in the result, of course the games make perfect solid contact with the SNES main board and don't lock up when you wiggle the cartridge. The games I have shown also do not do this on a friend's SNES console. Also, some games do not show this behavior at all, such as Super Mario World and Super Mario Cart.

    Other things I have tried is to go so far as tacking on another 1000 micro ferrad capacitor in parallel with the one that's on the main board of the SNES, re-touch all the pins with solder of the main cartridge connector and even retouch all the joints inside the AC adapter brick.

    The only thing I have not had the chance to try is entirely different AC adapter. Admittedly I did not think to bring my own SNES last time I was at my friends house. I do have a replacement on the way from Nintendorepairshop.com so I'll see what happens when that comes in.

    So just seeing if this is something that quite possibly is very simple and I am overlooking it, in which case I would be thankful for having someone point it out, or if this is an issue that no one else has yet seen and may possibly be irreversible.

    Thanks.

    EDIT: Should have also noted that this is a SHVC-CPU-01 SNES motherboard, in case that changes anything.
    Last edited by Kotomo; 06-18-2013 at 03:49 PM.

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