current-gen:
True Crime:New York Xbox/PS2 - the game has lots of small glitches and a few larger that can be irritating as hell sometimes although I never ran into any that actually made the game lock up (yet).
I picked it up just to see if it was another Enter the Matrix and SURPRISE I actually like the game and just recently finished it.
GTA: Vice City XBOX: I bought the GTA double pack for Xbox when it was first released and Vice City was FULL OF BUGS, I remember my car sticking into the ground of the bridges and characters getting stuck in walls etc. Funny though GTA 3 both looked and played great on Xbox and I never noticed any bugs in the GTA 3 Xbox version.
Madden 2005 collectors edition: I put collectors edition since it was the only copy I had (until I gave it away). This game was full of glitches for some reason, from fucked up animations to strange audio glitches.
Splinter Cell PT on Gamecube: this fucking game froze up on me 3 times within 2 hours when I rented it for Gamecube. One specific time I remember was finishing the "train" level and when I was climbing out ol Sam was doing the spidey thing hanging in mid air completely frozen.
Its like soo many third party developers would treat the Gamecube ports of many of their major game franchises like the redheaded stepchild and stuff them in a broom closet somewhere with two of their most untalented programmers for a quick once-over port of a games that were basically made for PS2/Xbox.
classic:
I remember Rad Racer freezing up on my NES a lot but it could have been the old NES I had.
More PSX games than I can remember:
the fifth element-an ugly steaming mass of brown glitches.
Future cop LAPD= one word CAMERA
the Simpsons wrestling-enough said
Chocobo racing- "slide against walls" is what this fucked up wanna-be cart racer should have been called.





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