I saw the list of the 27 games, "supposedly" confirmed for launch in the other thread, and to be quite honest, I don't know much about alot of those games. I haven't seen previews or trailers or anything, on a lot of them. So I've been going down the list, trying to figure out what the deal is behind the various games listed, and so far, all the ones I've looked at have been games that either were direct ports of a GameCube game, or a game that was designed for the Wii, except that it was designed on a GameCube dev kit. It appears that attempts are being made to enhance alot of the games, some with 480p and widescreen or various special effects, but so far none of the games I've looked at, were actually designed with a Nintendo Wii development system. I'm not even sure if Wii Sports or Metroid was designed on a Wii development system, and those are Nintendo games. Did Nintendo just finalize the Wii dev kits like yesterday, or what's the deal?
In a recent issue of Play magazine, Dave Halverson commented that Mario Galaxy was the first Wii game that was actually designed for the Wii from the ground up, and is maybe the first Wii game actually being designed on a Wii dev kit. Part of the reason why it was delayed into 2007. Why did Nintendo just finish the Wii development kit just now? Don't they think that all these ports will give consumers a bad first impression? I know that the Wii is all about fun and simplicity and not graphics and stuff like that, but you still don't want your games looking exactly like GameCube games. You want there to be an obvious difference. I guess we are going to have to give Nintendo and the 3rd parties a pass for these launch games, but by mid 2007, we better start seeing some "true" Wii games, built 100 percent from the ground up around the Wii's strong points.