Darias comment provokes a Q which goes for RPGs of the PS2 but also for game libraries in general of specific consoles: IS MORE BETTER? or from a game development standpoint, is it better to rush a game and get more of them or polish it to great gameplay value and get less releases? or from a economical standpoint, is it better to publish more of the same with minimal risk or publish a bit less following some new risky paths?
On the one hand we got an incredible library to choose from with numerous titles even for the niche like the tactical strategy RPGs, on the other hand we have to sift through mediocre titles which look and play awfully similar; sometimes I get the feeling that the quality of the top titles certainly didn't improve compared with the smaller libraries of the NES or SNES.