Quote Originally Posted by tmc View Post
does anyone know what random generator algorithm is used in the gameboy tetris's is it truley random or does it ensure a spread accross all pieces over a certain length of time?
It is apparently well-established that in the original Game Boy Tetris, you can increase the odds of a particular piece coming up if you rotate one of those pieces repeatedly. (Supposedly, the reasoning is that one would be having more difficulty with a particular piece if one is rotating it a lot.) I have no idea if Tetris DX is the same way.

For a truly sadistic piece-choosing algorithm, track down Birdris for DOS.