Originally Posted by
Graham Mitchell
Thanks for everybody's input so far!
Well, if I find it cheap, I'll probably pick it up. I like games with a nice ambience, and I thought the scene in the temple was cool, and would probably be great with my new speakers.
At the risk of over-analyzing a game that's not worth over-analyzing...a lot of you are citing it's linearity as a flaw. Thing is, we all play NES games fairly regularly around here, which are about as linear as it gets, yet we don't complain about that. Is it just the expectation that games in this generation should have a non-linear component to them? Or is the game really excessively linear...like Dragon's Lair linear?