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Thread: Street Fighter II question

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    Default Street Fighter II question

    Hello, this is my first post in the arcade section. I have VERY limited knowledge of arcade stuff so take it easy on me here

    O.k. my question.... I am thinking of getting an arcade cabinet for my living room, and seeing as how Street Fighter II was one of my favorites, it obviously came up as a possibility. What else would be needed to play other pcb's in this cabinet later on, if it's even possible.

    Thanks in advance for any insight you guys can give me.

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    You just need a standard JAMMA cabinet. The JAMMA standard only supports 3 buttons per player, so the 3 kick buttons for each player attach via the rather craftily entitled 'kick-harness', of which you'll need the CPS1 version for SFII.

    Most cabs should come with a 2L12B (2 sticks, 6 buttons each) CP, unless it's a Neo Geo cab.

    What you thinking of getting; a woody or a nice Japanese Candy?

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    Depends on the game. A standard JAMMA board (any JAMMA game that uses three buttons or less) just will work just fine. The top 3 buttons will be used. But for other games that use 4 or more buttons you're going to have to figure out how to wire in the other buttons...

    Games with six buttons have a "kick harness", a wiring harness that you plug into an arcade board to make use of additional buttons outside the JAMMA standard. Unfortunately, there's no kick harness standard. For example, you can plug a Mortal Kombat board into a Street Fighter 2 machine, but the CPS1 kick harness won't plug into the MK board so you're stuck with only the first 3 MK buttons. I have a (formerly) Killer Instinct machine that was converted to a Street Fighter EX 2, so it had it's own (Sony ZN1?) kick harness. Later I got a SF2 Champion Edition board, and had to mod it by wiring a pinheader to the kick harness port in order to get it to work in that machine. And if you wanted to use a Neo Geo MVS, you'd have to figure out how to wire up the D and select buttons, and so on.

    Classic games like Asteroids and Pacman will not work, they were made before the JAMMA standard came aound. Neither will SEGA System 16 games like Golden Axe and Altered Beast, System 16 uses it's own wiring scheme. And I'm not sure if all the fancy new stuff like SEGA Naomi, Taito Type X and so on are JAMMA compatible or not.

    Anyway, do some searching for imformation about "JAMMA harness". That's where most of your compatibility issues are.

    EDIT- Cosmo beat me to it.
    Last edited by XYXZYZ; 07-16-2008 at 06:57 PM.

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    Default

    Thanks for the info.

    The main thing is that I would be able to hook up a Splatterhouse pcb if I ever manage to get one. Since it is a JAMMA board I guess I will be fine.

    Thanks again

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    Default

    Quote Originally Posted by XYXZYZ View Post
    Classic games like Asteroids and Pacman will not work, they were made before the JAMMA standard came aound. Neither will SEGA System 16 games like Golden Axe and Altered Beast, System 16 uses it's own wiring scheme. And I'm not sure if all the fancy new stuff like SEGA Naomi, Taito Type X and so on are JAMMA compatible or not.
    People make and sell adapters that will convert pretty much any game to JAMMA. I have a Sega-16 to JAMMA adapter that allows me to plug my Shinobi PCB into a JAMMA cabinet.

    Asteroids and Pac-Man wouldn't work for different reasons though. Asteroids wouldn't work because it requires a vector monitor, and Pac-Man wouldn't work because it uses a vertical monitor. I guess technically Pac-Man would work, but you'd have to tilt your head 90 degrees to the side to play.

    Here is a picture of a Naomi to JAMMA adapter board.

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    Well holy shit I located a Splatterhouse pcb and bought it. Now for the cabinet to play it in

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    Have played tekken which is very much similar to street fighter.. dont know much about street fighter never played it just heard about it...
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    Will monitor size make a difference in picture quality?

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    Default

    .....
    Last edited by DefaultGen; 03-12-2023 at 06:58 PM.

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    Default Need a little wiring help

    Just got an old Street Fighter II arcade game and the wiring seems a bit funny. When I press the kick buttons on one side, the other player kicks and neither of the hard kicks work on either side. Can anyone help me out?

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    Do you know how to open the control panel? You can pull the wires off of the connectors on the buttons and simply connect them to the right button. (Hopefully they're connectors and not soldered to the buttons. ) And if the hard kick issue isn't an unplugged wire, it could be defective microswitches.

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    It's usually the microswitches. Unless the previous owner had no idea how to wire a control panel.

    I've been getting into more cabinets lately, and just rebuild a chassis for my marvel vs capcom machine.

    I hope you know how to solder.
    If not, you'll learn quick.

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