Has anybody else noticed the other few minor-no big deal flaws that the Retro Duo has?.....For example, the manual states that the 8-bit indicator lights up red when playing an 8-bit NES game and the 16-bit lights up green when playing an SNES 16-bit game, while this is to totally the opposite way...
And if you turn on the NES side with a game and without a controller plugged in.....The RDuo goes ballistic on its own....



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NES lightgun is next on my experiment list, but I need another SNES pad for the extra pins/wiring, as a regular SNES pad leaves two signals unconnected.



