lmao @ the drill
And don't bring up that stupid girlie Aladdin rip off! Shantea?
That was a great review. It reminds me of the older reviews he did without any gimmicks. Plus his nerd rage this time felt more realistic and less forced than previous reviews.
Great review as always, even though I had a lot of fun with this game when I was like 11. I liked open-ended games like that where you could roam around in buildings that really had no purpose. I was pretty easily amused back then, however. Was this the game where one of the weapons or options was "slip him a mickey"? Also,
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Definitely enjoying his videos more when they're more review and less gimmicky acting with game-related characters popping in.
Last edited by PixelSmasher; 09-17-2008 at 03:27 AM.
It was fun!
I thought he was going to review the other versions, like the SMS, Genesis, and GameBoy versions.
Maybe in another review!
Proud owner of a Neo 25 Neo Geo Candy Cab!
Oh, that was awesome. What made it even better is that my family DID rent that game for a weekend when I was younger... it was my sister's turn to pick the game and she had a crush on Warren Beatty at the time, so... instead of Mega Man 2, we rented that piece of shit.
Review was excellent. I especially enjoyed the mental breakdown at the end, as well as "the drill".
YES!!! I knew it was only a matter of time before he'd get to this one. Honestly, I was hoping he would. Dick Tracy for the NES so far stands as one of THE FEW games I have EVER sold in my lifetime. It was done with good reason; picking it up again on emulation, I could see why I ditched it. James harps on pretty much everything that I hated about the game, and I agree that the difficulty is way too far over the hill for its own good.
I almost thought he was going to have a coronary infarction at the end there, but then he destroyed the effin' cartridge. I agree, this one does seem to be a nod to the old-school awesomeness where he'd take the pain to the games themselves. A fine episode overall. ^_^
That's it! Next stop: The Junkyard. Population: You!
My college show: The Spirit of Radio, Tuesdays 8-9 p.m. EST = http://www2.etown.edu/clubs_orgs/wwec/listen.asp
So, I keep wondering: Did he just not figure out how to beat it? I mean, there were other levels. The designers thought someone could get past level one. Did James just not hit upon the right way to play? Or is really just that.. shit?