i just remembered Brutal: Paws of Fury was real good on the pc... its comedic and very fun to play, but actually quite a competant figther underneath.
i just remembered Brutal: Paws of Fury was real good on the pc... its comedic and very fun to play, but actually quite a competant figther underneath.
Open Game Lister | Partial Game Collection
Games Completed in: 2008 | 2007 | 2006 | 2005 | 2004 | Unknown
Oklahoma DP Roll Call!
Well now I have to reply just to stay on pace!
I'll fire up KoX again sometime. That "3d mode" or whatever always kind of blew, but the combat wasn't terrible and I recall having to find gender changing nuts or something to go into that settlement of all women or some such. Hrm.
Hey, does anyone remember the DOS Stick Fighter II or Pong Kombat games?
Open Game Lister | Partial Game Collection
Games Completed in: 2008 | 2007 | 2006 | 2005 | 2004 | Unknown
Oklahoma DP Roll Call!
Got bad reviews, so I avoided it. I'd say stick to SSFIIT, Mortal Kombat (1, 2, 3, and Trilogy were all released on DOS), Sango Fighter (or Sango Fighter 2, if you can find it online somewhere), One Must Fall 2097... maybe other stuff like Xenophage, I'm not sure. There are a few more(Tongue of the Fatman (aka Slaughter Sport on Genesis), Primal Rage), but really DOS isn't the best fighting game platform around... back in the DOS days, the only fighting games I'd really played on it were Sango Fighter and One Must Fall 2097. Still, there are some good ones there, particularly if you have a gamepad... if SSFIIT is good that'd probably be the top one to have.
Hmm, looking at the DOS Street Fighter games...
Street Fighter (Hi-Tech Expressions, ?)
Street Fighter II (Hi-Tech Expressions, 1992)
Super Street Fighter II Turbo (GameTek, 1995)
Super Street Fighter II (?/Capcom USA, 1996)
Street Fighter Alpha 1 and 2 were released for Win9x, but not DOS.
I'd guess Rozner Labs developed at least some of those, but I don't know which exactly so I can't say. I don't think Capcom did the SSFII port internally, just like how they didn't do the MMX port internally.
Hmm... interesting. Now the DOS Mega Man games...
Mega Man (Rozner Labs/Hi-Tech Expressions, 1990) - original title, not a NES port
Mega Man 3 (Rozner Labs/Hi-Tech Expressions, 1992) - also an original title (these are both quite unpopular, but I have MM3 for DOS and think it's okay, once you get used to it... it plays like a DOS game and not a Mega Man game, but if you like DOS platformers (with PC Speaker only sound), you could enjoy it.)
Mega Man X (Rozner Labs/Capcom USA, 1995) - good port of the SNES game, with everything intact except for the riding armors, which were removed for some reason. It doesn't affect the game much at all; it's still fantastic! Having real saving instead of just passwords is nice.
Mega Man X3, X4, X5, and X6 were released for Win9x, but not DOS. X2 wasn't on PC.
Now, if you look up Mega Man X for DOS on MobyGames or GameFAQs, it'll say that Capcom USA developed. This is wrong -- I have the game, and when you boot it up, you see the Rozner Labs logo. Clearly, they did the port. What I want to know is, which of those DOS SF titles did they make, exactly?
Oh, and it's interesting that Capcom had SSFII ported to DOS a year AFTER SSFIIT had been released for DOS (by GameTek). Why release the lesser version, later? Is the port of SSFII better than the SSFIIT one? I haven't played either... but it is interesting, though.
Ah, almost missed this. So I was right, SSFII for DOS was Rozner Labs. I'd bet, then, that Street Fighter and Street Fighter II for DOS were both also theirs. But SSFIIT was done by Eurocom for GameTek, and it's a good port of the arcade game? Makes me wonder even more why Capcom bothered with SSFII a year later... did they get more money from this, being released under the "Capcom USA" label instead of the "GameTek" or "Hi-Tech Expressions" labels as well as Capcom as the past Capcom games had been? The MMX and SSFII ports were definitely much more professionally packaged, with the giant "CAPCOM" sidebar on the box, the box art that looked just like the original console versions, the box option that came packed in with a "Capcom PC Fighter 6" gamepad... (That's the version of MMX I got, incidentally. I still have that Capcom PC Fighter 6 pad... )Originally Posted by CMA Death Adder
But despite all that, feature-wise SSFII had been exceeded by Eurocom/GameTek's port from a year earlier. Huh.
(Oh, do any of the DOS SF games save anything? I mean, on consoles they wouldn't, but on PC they could... Mega Man 1 and 3 didn't have saving, but Mega Man X does, replacing the SNES version's password save with standard save files. It just saves the same stuff the passwords would have, though, so you still have to do all the Sigma levels in one try... but I wonder about SSFII and SSFIIT.)
Last edited by A Black Falcon; 04-05-2009 at 06:56 PM.
Ah, beaten to the punch yet again by the almighty Jorpho!
I was just reorganizing my CDs the other day when I came across this one in the pile. An interesting little game...been a very long time since I've played it. I remember it being pretty tough, actually. Will have to fire it up again to see how it is...IIRC it's not super-awesome but it's not half bad, either.
You are startled by a grim snarl. Before you, you see 1 Red dragon. Will your stalwart band choose to (F)ight or (R)un?
Time Warriors
FX Fighter?
I never played it, but it always intrigued me because it was supposed to be for SNES at one point. I heard it was kinda rubbish, though.
No, U.S. Gold was actually responcible for the complete bastardization of Street Fighter II: The World Warrior on PC. The horror!Originally Posted by A Black Falcon
It is rubbish. They also did a sequel, FX Fighter Turbo, which was equally bad.Originally Posted by old_skoolin_jim
Cruise by Diskman Presents : filled with geektastic classic gaming goodness!
Here is something to keep you playing One Must Fall:
They had fatalities.
The guy, I think his name was Pyro but it has been a long time, I was completely insane with.
Also, Super Street Fighter 2 was good, but it runs slow on a 386. You might need to ensure that you run it on a 486.
Wow, I think the general consensus is recommendig one must fall, but it is definitely good enough
Certainly One Must Fall 2097 is the best DOS only fighter. Its prequel, One Must Fall, should be avoided though, its a bad SF knockoff.
Surprised nobody has mentioned Xenophage and Rise of the Robots! Actually, I'm not. 2 of the worst fighters ever. One you fight with digitized aliens and freaks, and the other you fight with a digitized naked blue man against robots. Horrible, but hilarious in short bursts.
Sango Fighter and its sequel aren't half bad either. And yes, avoid the first SF game on PC. What a load of crap. SFII Turbo was okay though.
Indeed, as well as a floppy stand-alone disk or two. Wish I still had it - I may, but can't seem to locate it right now. Mountains of shareware disks in storage, so who knows
I hate to say it, but this list starts and ends with One Must Fall 2097. Everything else is either mediocre (Sango Fighter), or done better elsewhere (Street Fighter series).
OMF is pure win. I spent so much time playing through the tournament mode it's not even funny.
--Zero