
Originally Posted by
Tempest
If the game was designed to take advantage of composite or RF 'blurriness' then they tend to look worse in S-Video or Component. Many game designers counted on colors bleeding together and jagged pixels blurring together to make the graphics look better. When you take this away and get the literal graphic without any graphical fudging it tends to look bad. This is why I think the SNES looks better in composite even though it supports S-Video.
Tempest