Perhaps Iguana Entertainment (and by association Retro Studios) could said to be the benefactor of execution of Jumping Flash. I've heard of Jumping Flash but never before today had I actually seen the game period, let alone in action. I had no concern (see: money) for console games and having ok personal computers at the time certainly don't help in recognizing something like JF. Not to lump those at id in the same category but given their distinct spawned game design and direction, I doubt they drew inspiration from something like JF towards Quake and beyond. To me the motivation spawns from Carmack wanting to further his own implimentation of a 3D game world, expanding so far as the personal computer hardware progressed. To that end, I cannot say JF had much if any influence on the progress towards 3D first person worlds, specifically to the PC realm. It would be inaccurate to say if didn't lay some foundation to build upon as can be derived from similarities to Turok Dinosaur Hunter and by consequence Metroid Prime series.







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