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Thread: Remember nintendo's arrogance during nintendo 64's release?

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    Quote Originally Posted by Greg2600 View Post
    I didn't really care, until Goldeneye came out.
    Me neither really,sure i played a bit of Turok and Mario 64 they were okay and i never saw Nintendo as arrogant because they had no reason in my eyes as the N64 may of been more powerful but PS1 games played,looked and sounded much better to me.

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    Quote Originally Posted by sheath View Post
    Do you have a source for these figures?
    Wikipedia.org

    Quote Originally Posted by sheath View Post
    I would also argue against the perception that sales figures equates to success of a game console
    Nebrazca78 used the words "commercial success," which is based entirely on sales and public perception. Otherwise, I wouldn't have quoted sales data.

    Quote Originally Posted by nebrazca78 View Post
    Maybe the N64 library has only a few killer apps and a lot of filler? Really when people talk about good N64 games you usually hear the same names over and over without much deviation.
    Actually, based on reviews from 1996 to 2002, the N64 had the best "good game to bad game" ratio out of any game console. One out of five N64 games received an aggregate rating of 8.0 or higher.
    Last edited by Rob2600; 02-01-2011 at 11:31 AM.

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    Quote Originally Posted by RPG_Fanatic View Post
    You should have said the Playstation didn't have any REAL competition in the U.S. the N64 sucked face it. Look at the sales figures.

    (uncited) Worldwide sales figures
    ...
    What shoes are you wearing? I certainly hope you checked the sales figures before you bought them.

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    I wouldn't call the N64 spectacular considering that Before that console Nintendo was #1 in the world. And Sony owned them.

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    Maybe if Sega of America wasn't run by incompetents that totally boffed the Saturn in the mid to late 90's, the N64 Virtual Boy combo would have been a much bigger problem for Nintendo. Or at least they might have had to hedge much more, and sooner, and retreat exclusively into their handheld fallout shelter with more and firmer competition in that time frame.

    Out of PS1, Saturn and N64, if I could for some strange reason only have two, bye bye N64. That's my assessment. Not worthless, but weakest out of the group. Sales and Bernie be damned.
    Last edited by Icarus Moonsight; 02-01-2011 at 10:57 AM.


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    Quote Originally Posted by Icarus Moonsight View Post
    Out of PS1, Saturn and N64, if I could for some strange reason only have two, bye bye N64. That's my assessment. Not worthless, but weakest out of the group. Sales and Bernie be damned.
    I suppose losing the N64 wouldn't be that bad anyway since almost everything of note for the system has since being re-released.

    The only things I can think of that haven't are the Pokemon Stadiums, Mischief Makers, Harvest Moon 64, original Golden Eye and Turok(?).

    Losing the Saturn would be much more painful.
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    August 1996:


    May 1997:
    Last edited by Kid Fenris; 02-01-2011 at 01:53 PM.
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    Quote Originally Posted by RPG_Fanatic View Post
    the N64 sucked face it.
    Wow, someone with the user name "RPG_Fanatic" doesn't like the N64. I'm shocked.

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    Quote Originally Posted by Kid Fenris View Post
    May 1997:
    Nintendo is still in business. Next Generation magazine isn't.

    Anyway, I work in publishing and I can tell you for a fact that covers (and articles, too) are specifically designed for shock value to boost sales. You can't take cover lines seriously.

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    Quote Originally Posted by dendawg View Post
    Yes...because everybody know sales=quality.
    This.

    One thing I never see many people who think PSX was the best talk about (besides the early CD drive fail-rate contributing to system sales) is that at least two-fifths of the PSX's library was either licensed games based off of movies/TV shows that were horrendous, badly made sports titles, or edutainment/licensed kids games. The N64 didn't have much of that, and some of its' licensed games (Rogue Squadron, Goldeneye) are amazingly well done games.

    Sales figures mean nothing when put up against game quality.

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    No wonder Next Gen failed. They give 10 reasons why the N64 would succeed, twice as many as to why it would fail, and then tells us that Super Mario 64 is the best videogame of all time. What the hell message is the consumer supposed to get from that? Am I supposed to avoid the N64 because it'll fail? Am I supposed to buy it because it has the greatest videogame of all time? Am I expected to buy it and enjoy Super Mario 64 and then be miserable with the system thereafter as it fails? Talk about conflicting hyperbolic messages.

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    Quote Originally Posted by Aussie2B View Post
    No wonder Next Gen failed. They give 10 reasons why the N64 would succeed, twice as many as to why it would fail, and then tells us that Super Mario 64 is the best videogame of all time. What the hell message is the consumer supposed to get from that? Am I supposed to avoid the N64 because it'll fail? Am I supposed to buy it because it has the greatest videogame of all time? Am I expected to buy it and enjoy Super Mario 64 and then be miserable with the system thereafter as it fails? Talk about conflicting hyperbolic messages.
    Quote Originally Posted by Rob2600
    Anyway, I work in publishing and I can tell you for a fact that covers (and articles, too) are specifically designed for shock value to boost sales. You can't take cover lines seriously.
    Its all about money. Its the same thing if you read those tabloid magazines.
    One minute they will say one persons gonna marry this person and then next magazine will have that same person being like nope i am marrying this other person

    it shocks and it sells and they get the money and thats all they care about

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    Quote Originally Posted by nebrazca78 View Post
    That seems like such a low number of Saturns to have been sold considering how successful it was in Japan. It sounds wrong that Saturn had well over 50% more games than N64 in its worldwide library (that number is concrete) but sold 70% less systems. Unless people who were buying Saturn just really liked it and were buying many more games per system after all...
    Keep in mind the Saturn's lifespan was something like 3 years before Sega announced its successor. The system was still being manufactured well after Dreamcast came out but obviously the Dreamcast's announcement saw a sudden drop in popularity with the older system.

    Quote Originally Posted by nebrazca78
    Maybe the N64 library has only a few killer apps and a lot of filler? Really when people talk about good N64 games you usually hear the same names over and over without much deviation. I know back when I was buying Saturn games new my brother and I were rarely disappointed and we had 30+ games.
    Pretty much. Whenever you see lists of N64 games 90% of them are either by Nintendo or Rare. There were very few third-party exclusives and the multiplatform releases suffered from the system's low texture cache, poor sound, and the lack of extra storage from the CD medium. Sure, Megaman Legends and Tony Hawk's Pro Skater didn't have loading times but having to wait 5-10 seconds between levels is a fine price to pay for good music and voice acting (although Capcom did a bang up job with RE2 except for the compressed video).

    I owned an N64 throughout its lifespan and all I can remember was buying a new PS1 game practically every month while the N64 collected dust until the next Nintendo/Rare release. I shelved the N64 afterward until I discovered the import scene and picked up a few classics like Sin and Punishment.
    Last edited by soloman; 02-01-2011 at 03:25 PM.

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    Quote Originally Posted by Rob2600 View Post
    Nintendo is still in business. Next Generation magazine isn't.

    Anyway, I work in publishing and I can tell you for a fact that covers (and articles, too) are specifically designed for shock value to boost sales. You can't take cover lines seriously.
    Next Generation was probably the last high quality US video game magazine around when it finally went under. Luckily, Edge, which was basically the UK version is still around. It's really sad how bad the US video game magazine market has become with "official" magazines and store owned publications making up the bulk of it.

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    Quote Originally Posted by Bojay1997 View Post
    Next Generation was probably the last high quality US video game magazine around when it finally went under.
    Next Generation magazine looked nice and their interviews were interesting, but their predictions, reviews, and editorials were just as lame as GamePro, Gamefan, and EGM.

    I had a small collection of old NG mags from the late 1990s. Before I got rid of them a few years ago, I browsed through them and couldn't believe I ever took their opinions seriously. Of course, now I know all of the video game magazines were in the pockets of some big publishers back then (Sony, Eidos, etc.).
    Last edited by Rob2600; 02-01-2011 at 05:04 PM.

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    I was a fan of GameFan because of their opinionated previews. If a game looked terrible in preview, they said it unlike other mags who take a positive light even on obviously bad looking games. They also used up every single centimeter of the page to stuff as many screenshots as possible.

    I also enjoyed EGM for their reviews. All gaming publications need to take a multi-person review system because obviously a fan of first person shooters is going to rate a shooter with high markings. It wasn't uncommon to see one reviewer give a game a 10 while the others gave it a 6. It let you know whether or not the game could be enjoyed by everyone or it was for the fans only.

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    I find it hilarious that this thread, which was created as a parody of another thread, has lasted this long. Did anybody else realize that Richter Belmount created this thread to make fun of Urzu's "Sony's arrogance with the PSP" thread?

    I will say that this thread has become a pretty decent conversation but I don't think that's what the OP had in mind.
    Last edited by Ryaan1234; 02-01-2011 at 05:50 PM.
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    Quote Originally Posted by Rob2600 View Post
    Nintendo is still in business. Next Generation magazine isn't.
    Future, Next Generation's publisher, is still in business. The Nintendo 64 is no longer manufactured. So much for YOUR argument.

    Quote Originally Posted by Aussie2B View Post
    No wonder Next Gen failed. They give 10 reasons why the N64 would succeed, twice as many as to why it would fail, and then tells us that Super Mario 64 is the best videogame of all time. What the hell message is the consumer supposed to get from that? Am I supposed to avoid the N64 because it'll fail? Am I supposed to buy it because it has the greatest videogame of all time? Am I expected to buy it and enjoy Super Mario 64 and then be miserable with the system thereafter as it fails? Talk about conflicting hyperbolic messages.
    They are indeed conflicting hyperbolic messages, provided that the consumer is a cretin who reads only headlines instead of articles.
    Last edited by Kid Fenris; 02-01-2011 at 11:19 PM.
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    Quote Originally Posted by Swamperon View Post
    I suppose losing the N64 wouldn't be that bad anyway since almost everything of note for the system has since being re-released.

    The only things I can think of that haven't are the Pokemon Stadiums, Mischief Makers, Harvest Moon 64, original Golden Eye and Turok(?).

    Losing the Saturn would be much more painful.
    Turok was also released on the PC.

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    Quote Originally Posted by Rob2600 View Post
    Wikipedia.org

    Nebrazca78 used the words "commercial success," which is based entirely on sales and public perception. Otherwise, I wouldn't have quoted sales data.
    I missed this earlier. Wikipedia is (still) not a source. It is useful for finding sources at best, but in and of itself it is not a source.

    I realized that you were catering to the commercial success crowd in your post, I apologize if it seemed like I was correcting you.

    Quote Originally Posted by Rob2600 View Post
    Actually, based on reviews from 1996 to 2002, the N64 had the best "good game to bad game" ratio out of any game console. One out of five N64 games received an aggregate rating of 8.0 or higher.
    This, and online reviews place the N64's quality to crap ratio at close to 1:1, that is half the library.

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