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Thread: Remember nintendo's arrogance during nintendo 64's release?

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    ServBot (Level 11) tom's Avatar
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    I'm the other way, I still play Tomb Raider, it's a classic, but Goldeneye...ugh sucks eggs.

    best N64 game, still awesomely playable toady (maybe I just like playing with women instead of ugly short fat plumbers) ;-)



    As for Zelda, please, that is some unplayable running around shit lots worse than Tomb Raider (looks far worse than Tomb Raider too)
    Last edited by tom; 02-04-2011 at 04:31 PM.

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    Personally, the only PSX urge I ever have is for compilation discs, especially Arcade's Greatest Hits. To me, PlayStation was a great system for 2D games, but the 3D was sub-par (so many seam lines, urggh). But to me, N64 was perfect for 3D gaming. It could pull off platformers and FPS games without a problem, and it could do a really great arcade style racing game (can never get enough Cruis'n World), and could even do some sports games really well (most noticeably baseball and football.) The PSX games have all lost some charm over time due to the aforementioned problems- loading, scratched discs, obvious 3D seams, and (sometimes) clunkish controls. Some people enjoy PSX, some enjoy N64. I side with the latter.

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    Quote Originally Posted by Rob2600 View Post
    More than a decade later, those N64 games (Super Mario 64, Mario Kart 64, Goldeneye 007, and Ocarina of Time) have held up much better than their PlayStation counterparts (Tomb Raider II, Gran Turismo, Metal Gear Solid, and Final Fantasy VII). Those PlayStation games feel very dated now, especially in terms of graphics and load times, whereas those N64 games are still fun and playable and look nice.

    Nobody ever has the urge to pop in the old Gran Turismo or Tomb Raider games, but Super Mario 64, Goldeneye, and Ocarina of Time are still played today.
    I don't know, I still play older PSX games just as often as I play the N64 and frankly, a lot of N64 games look just as bad as older PSX games. I'll admit that the N64 games get a lot more play by the general gaming public simply because they have been re-released in DS versions (with the exception of Goldeneye of course, unless you count the remake/reimagining). I think they were both excellent consoles and both will remain very collectible for years to come.

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    Strawberry (Level 2) tomaitheous's Avatar
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    I could easily log some hours on MotoRacer (the first one) on the PSX nowadays. Same with SOTN. If I want to play a 3D Mario platformer, I'll just play SunShine (100x better game IMO).
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    N64... the only system I have ever sold along with all the games I owned for it.



    Of course, I recently bought Mario 64, StarFox 64, and F-Zero X on Virtual Console so...

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    Peach (Level 3) Swamperon's Avatar
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    I think some 3D games have held up well on the PSX. I still enjoy playing Spyro and find the 3D to be perfectly enjoyable. Crash Bandicoot hasn't aged too badly either.

    Abe's Odyssey still impresses me for some reason. The first Rayman remains spectacular.

    But then they do more or less suffer in comparison to the N64. One thing I never get is when people complain of the blurriness of the N64's graphics, as if someone has wiped Vaseline over the screen. What sort of TV's are they playing on?
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    Kirby (Level 13) j_factor's Avatar
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    Quote Originally Posted by Swamperon View Post
    But then they do more or less suffer in comparison to the N64. One thing I never get is when people complain of the blurriness of the N64's graphics, as if someone has wiped Vaseline over the screen. What sort of TV's are they playing on?
    I have played my N64 (which I only got last year) on a 27" CRT SDTV and a 42" plasma HDTV. Not to mention playing/observing many friends' N64s at various times. There's always been a definite blurriness. Although, it varies by game as to how bad it is.

    Compare Ocarina of Time on N64 to the Gamecube version. The GC version is a lot sharper (and it's not otherwise enhanced). And OoT isn't one of the worst offenders. N64 emulators have various settings to take out the blur, too.

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    Apple (Level 5) Malon_Forever's Avatar
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    Quote Originally Posted by j_factor View Post
    I have played my N64 (which I only got last year) on a 27" CRT SDTV and a 42" plasma HDTV. Not to mention playing/observing many friends' N64s at various times. There's always been a definite blurriness. Although, it varies by game as to how bad it is.

    Compare Ocarina of Time on N64 to the Gamecube version. The GC version is a lot sharper (and it's not otherwise enhanced). And OoT isn't one of the worst offenders. N64 emulators have various settings to take out the blur, too.
    Banjo Tooie is bad. Most games aren't that noticable though IMO.

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    The texture resolution was severely limited because of the cart format correct? That's the reason that comes up often enough anyway. With the high cost of RAM in the late 90's, which no one could have foreseen (earthquake), texture size was reduced and textures were reused to save space and reduce the RAM requirement for production. Not a problem for the CD systems, had plenty of room for detailed and varied textures, even if the hardware was less capable, it seemed more because of the N64 had the handicap of the cost bottleneck. Either that, or I am confusing this with something else entirely...
    Last edited by Icarus Moonsight; 02-06-2011 at 05:35 AM.


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    Strawberry (Level 2) sheath's Avatar
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    When I had an N64 I was disappointed that the image was fudged even with S-Video. It has always been said that the N64's form of anti-aliasing was just a form of interpolation. Trying to anti-alias 320x240 3D probably just wasn't an easy task. I wouldn't be surprised if the Gamecube versions are rendering at 640x480.

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    ServBot (Level 11) tom's Avatar
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    Quote Originally Posted by Swamperon View Post

    But then they do more or less suffer in comparison to the N64. One thing I never get is when people complain of the blurriness of the N64's graphics, as if someone has wiped Vaseline over the screen. What sort of TV's are they playing on?
    No no you understand that wrong, it has nothing to do with the TV set or any other watching device. It is a well known fault with the N64, here's a little Wiki text to explain this to you:

    The Nintendo 64 had weaknesses that were caused by a combination of oversight on the part of the hardware designers, limitations on 3D technology of the time, and manufacturing capabilities. One major flaw was the limited texture cache of 4 KB. This made it difficult to load anything but small, low color depth textures into the rendering engine. This small texture limitation caused blurring due to developers stretching small textures to cover a surface, and then the console's bilinear filtering would blur them further.


    .
    Last edited by tom; 02-06-2011 at 09:11 AM.

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    Cherry (Level 1) mr_nihilism's Avatar
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    Well, it did have Starfox. And that was good.

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    Apple (Level 5) Malon_Forever's Avatar
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    Quote Originally Posted by mr_nihilism View Post
    Well, it did have Starfox. And that was great.
    Fixed

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    Insert Coin (Level 0) Gavica's Avatar
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    lets see N64 had between 10-20 great games, ps1 had over 50

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    Quote Originally Posted by Rob2600 View Post
    More than a decade later, those N64 games (Super Mario 64, Mario Kart 64, Goldeneye 007, and Ocarina of Time) have held up much better than their PlayStation counterparts (Tomb Raider II, Gran Turismo, Metal Gear Solid, and Final Fantasy VII)
    While I'm sure you're correct about Gran Turismo, Tomb Raider 2, Metal Gear Solid, and Final Fantasy 7 have all held up very well. I also believe Mario 64 is the only other game in that list that hasn't held up well, but one thing Gran Turismo has over Mario 64 is it's actually playable. The only good thing about Mario 64 is the mini games and those are available on the DS only.

    Final Fantasy 7 has held up unless you're not a fan of RPGs. I'm not a fan of the Metal Gear series regardless which game it is, but how can you say the original game has not held up when the series still has the exact same gameplay after all these years? The graphics are good and if you check out Youtube there are a few different walkthroughs, long plays, and let's play videos that have been put up in the past year to the last few years. Tomb Raider 2 is still enjoyable to play, though if you mentioned the first game instead then I'd agree it's not so much fun.

    If you're going to list games that haven't held up to make your favored console look better atleast be realistic.

    Quote Originally Posted by Gavica View Post
    lets see N64 had between 10-20 great games, ps1 had over 100
    Fixed.
    Everything in the above post is opinion unless stated otherwise.

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    Insert Coin (Level 0) Gavica's Avatar
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    Quote Originally Posted by kupomogli View Post


    Fixed.
    true .

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    Apple (Level 5) Malon_Forever's Avatar
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    I could name well over 20 great games IMO for the N64. The N64 and PS1 were very different consoles though and great in their own way.

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    Key (Level 9) Famidrive-16's Avatar
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    Quote Originally Posted by kupomogli View Post

    lets see N64 had between 10-20 great games, ps1 had over 100
    Fixed.
    List them.
    And don't bring up that stupid girlie Aladdin rip off! Shantea?

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    Quote Originally Posted by Famidrive-16 View Post
    List them.
    Seconded.

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    Peach (Level 3) Swamperon's Avatar
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    Hmmm, would this list have to consist purely of Playstation exclusives? (Within the 5th generation of course)
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