I am actually hoping that it will stay PC only. I don't know how well console+PC MMORPGs have worked in the past, and I am not optimistic that the experience on console would be equivalent to that of PC. Also I am fairly certain it is a lot easier to manage hotfixes/patches/updates thru the PC only route than it is if it was to be released on console as well.
My experience with MMOs and subscriptions/free to play is that you get what you pay for, and I would rather spend money and get a great, deserving game than to get mediocrity that is free to play. I firmly believe that one of the reasons WoW is so successful (among a myriad of other reasons) is because they have the ability to constantly provide updates and content to their players, and they can do this because of the money constantly generated by subscriptions.
I think that SEGA has a huge playerbase waiting for this game, it is just up to them to do it right!
I hope that they don't screw it up like PSU. From what I heard from my brother, PSZero was a step in the right direction.
As long as you can actually find rare items again and not have to mess with synthesizing... and no unlocking content (that was pure BS).
I'm pretty optimistic judging from the video.
Phantasy Star Online was originally a console game and ported to the PC a year later, so why should it "stay on PC." It doesn't even play anything like a standard MMO. It should be multiconsole. The way PSO played using the right trigger to swap between your abilities worked well on both the Dreamcast and the Gamecube. If they released it on the PS3 and 360, they could put it like R1/R2/L1/and L2 as hot key swaps with the face buttons as your choice of skills, much like how Sacred 2 did it(minus L1.)
If you own a PSP, PSP2 is the best version of PSU. There is no longer any synthesizing. They brought back the ability to hit the attack button again at the right moment for a more powerful attack, though I'd have liked it better if it was like PSO and required to even continue the attack. Though the bad thing about the entire PSU series, and this includes PSP2 is that the Force class is complete garbage. Every version of every spell is the same aside from the element, whether you case Foie, Barta, all other elemental versions, it's practically the same attack. Same with the more powerful versions. Add to the fact magic is awful in this game and you are more than likely you're going to be doing far less damage as a Force than the rest of your allies regardless of class. If you don't mind playing as a Hunter or Ranger though you'll probably enjoy the game.
I mean "stay on pc" as PSO2 was first announced to be only for PC and no other console. This could of course change but I would be a little bit surprised if they did decide to release it for console AND PC. They are even getting the alpha test selection process rolling for PC users.
The biggest issue I would see for console users is the lack of a rapid chat interface. As any mildly seasoned MMORPG player knows, communication is critical to success and not everybody wants to sit on a mic all day.
As I played over 650 hours on just one character on Dreamcast, 1200+ hours total, have had 10 characters between all versions, and even recently poured about 50 hours into a new offline character, I fear the coming of this game.
Alot.