Quote Originally Posted by CMA Death Adder View Post
Hello, everyone.

Thank you for your continued interest in Star Odyssey. We appreciate your support.



Nope, no "mess up."

I've just never been big on the concept of pre-orders. So, starting with the release of Zaku, we decided to do away with them. Even though we've always consistently met our projected release dates, I felt that putting people through an arduous pre-order process was no longer necessary. The mailing lists are much more convenient, in my opinion, as they allow potential customers to keep informed about our products without having to plunk any money down.

I think what really got me hating pre-orders was the whole Halo 2 debacle. Though I did not personally pre-order this game, I knew quite a few people who did - and the damn thing was slated for release at least a half-dozen times over the span of around two years. Each new projected release date was eventually cancelled and swapped for the next, which was pretty ridiculous. They had no idea what they were doing. By the time the game finally did release, some of the people I knew didn't even care about it, anymore; the frustration had buried their interest.

Pre-orders were necessary for Beggar Prince, both to gauge interest in the product and to guard against the potential threat of early piracy. With Legend of Wukong we had upped our copy protection methods but nearly ran over budget on development. While pre-orders certainly weren't necessary for this game, they were helpful.



Several copies were mailed out to the press on June 22nd, the same day we began taking orders. Shipping of the game to customers began on June 27th, and continues throughout the week.
I placed my order on 6/22 and received the order confirmation on 6/25. Is it unusual that I have yet to receive it? I don't have the shipping confirmation either.