Would you all be for, in all the Castlevania levels, such shouts as?
"You ain't-a gonna catch me, sheriff!"
"Eat lead!"
"No!"
"Don't shoot!"
"Save me, sheriff!"
"Help me!"
"Get back or I'll blow 'em away!"
The final level in LE2 actually has an allusion to Castlevania in the form of skeletons with female long hair. These are to be shot down along with the final boss.
And how many of you would like to hear such renowned CV musical fare like "Bloody Tears" or "Deja Vu" (the music for the 1st stage in the 1st CV game) or "Silence of Daylight" (the town theme in the 2nd CV game when it's daytime)???
However, I do not know how I can blend easily the LE format with CV2:SQ (Castlevania II: Simon's Quest) due to the latter's back-and-forth day/night timing (except when inside a shop/church or in a mansion, or the final stage that is Castlevania, where Dracula resides), or with CV3:DC (Castlevania III: Dracula's Curse) where Trevor gains a spirit to help him out (Grant in the Clock Tower level, Sypha in the Mad Forest level, and Alucard in Alucard's Cave). If anyone who specializes in remakes can blend these two together easily, I'd be for it.
~Ben