KQ1, 2, and 3 were the STUFF back in the Apple II days. That was back before I had I suppose a more well-developed sense of gameplay and was more willing to sit and plod through all those one-solution puzzles R.Williams put in her games. The best one was 3 where you got to go around and get all those spell ingredients and sneak around and such. KQIV was a lot of fun, too. I think I have most of the original floppy disks for all those and the CD version of KQ5, 6, and 7...and Mask of Eternity...hey I guess I don't need to get the KQ Collection.
MoE was really a poor attempt at making KQ more of an adventure game rather than the puzzle game it used to be. Now that it didn't take you five minutes to walk from one place to the other (because computers weren't 5MHz any more) it's like Roberta Williams didn't know what to do to make the games last![]()