http://www.kickstarter.com/projects/...s-arcade-racer
Dude is looking to create a new game that really seems to capture the spirit of those SEGA classics!
http://www.kickstarter.com/projects/...s-arcade-racer
Dude is looking to create a new game that really seems to capture the spirit of those SEGA classics!
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The choice of cars is straight out of Virtua Racing Deluxe.
I'm skeptical of kickstarter projects, but I hope this gets to see the light of day.
Read he's had so much support he wants to release on Wii U store.
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I wish SEGA would give one of their intellectual properties to Criterion to develop. Those guys know how to make a racing game. Burnout 3 reminded me of something SEGA would develop. It's just a shame OutRun Online was removed from the Playstation store due to Ferrari reasons. So chances are we'll never see SEGA Super GT aka Scud Race since there's a Ferrari in the game.
Last edited by GhostDog; 02-02-2013 at 02:56 AM.
This isn't news but I've seen almost no mention of the game here.
I'd be happy if The 90s Arcade Racer releases this year, yet I'd be even happier if tweaking continues until next spring to get the "feel" and controls as *right* as possible.
Wii U trailer
http://www.youtube.com/watch?v=d6QsbTr3PKE
Interview with Antonis Pelekanos and Tyrone Rodriguez (Nicalis)
http://www.youtube.com/watch?v=wSJhEAiuv_c
Articles:
http://www.joystiq.com/2013/02/12/ni...-arcade-racer/
http://www.destructoid.com/nicalis-i...r-244709.phtml
http://www.computerandvideogames.com...-from-nicalis/
http://www.nintendolife.com/news/201...or_wii_u_eshop
project home:
http://www.kickstarter.com/projects/...s-arcade-racer
Lets hope it also gets published on 360 XBLA and PS3 PSN.
BTW It's 60 FPS ^__^
Few more screens I couldn't fit in the 1st post:
Such a beautiful game, I've been waiting for its release for quite a while now. Perfectly recaptures that Sega spirit of the 90's, in my opinion. Also, this was developed by Pelikan13, the same guy who showed up Sonic 4 a couple years ago with his work on the gorgeous Sonic Fan Remix.
Ooh, this looks -
Nicalis
... fuck.
I actually posted about this earlier this year, so I merged the topics.
I am really looking forward to the finished game, it looks amazing.
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Recently released video showing the environments:
https://www.youtube.com/watch?v=qieaaXHZALE#t=0
Just. Amazing.
The 90s Arcade Racer is probably the closest we'll ever get to having an unofficial Scud Race 2 / Sega Super GT 2 and Daytona USA 3.
It's still in development for Wii U - Windows - Linux - Android - iOS and due for release probably sometime in the first half of 2014.
http://www.kickstarter.com/projects/...r/posts/678470
Update#12: New Video, Environments
Hello everyone,
I wanted this update to be a gameplay video but unfortunately the car handling is not ready to show yet.
Instead I would like to share a video showing the latest developments for the race tracks. Excuse me for the quite bad youtube compression.
As many of you might have already figured out the game won't be out this year,
targeting more platforms as well as creating more cars and tracks than what was originally planned have led to a longer development cycle.
We are working hard to get the physics right and get rid of any bugs and unwanted behavior while also working on the AI and general game structure.
It's quite a challenge but every day we are getting closer.
Probably the biggest undertaking for this project, the art assets, tracks and cars are close to 90% done
which means there is enough time to polish and optimize in order to get the best possible results.
Thank you!
Antonis
Sure hope they eventually support PSN-PS3 and XBLA-Xbox 360, at some point, especially given their now massive userbases.
I cannot wait! Hopefully it's playable on OUYA.
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Wow! The only arcade racing game that I have to always play is Sega Super GT. I also can't believe they never ported it to consoles, but this is the next best thing! Looks like I'll be getting the Windows version.
I'll be getting the Windows version myself.
Indeed it is a damn crying shame Scud Race / Sega Super GT never came home to consoles.
There were two Scud Race tech demos coded up around the end of 1997 for prototype Dreamcast hardware, on one of the non-final development revisions of Katana (maybe Set 2.1?)
using a Pentium II CPU instead of the Hitachi SH4 and an early PowerVR2 graphics chip that was not nearly as fast as what was in the final Dreamcast.
Here's the only remaining video of it I could find that's still online, the info in the video isn't exactly accurate though:
https://www.youtube.com/watch?v=irUqYGF0AG0
Indy 500 was my favorite, and the only home ports were on the shit-bag R-Zone and Game.com!
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This game actually looks really good. I love those arcade racer's.
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I hope this comes to XBLA since it looks great.
I prefer the 360's gamepad for racers and I don't much care for Wii U DLC being tied to the system instead of an account.
kinda looks like if trackmania and out run had an illegitimate child
Still interested, but now it would be a superior PC version to consider. Shame this couldn't be thrown on a New3DS card. I'd be all over that above anything else.
I hope what we've seen going back to 2013 stays, still love seeing the off track art with the Saturn V booster.