I got up to the final boss of Giana Sisters: Twisted Dreams on PC, but, oof, it's gonna take some practice. And unfortunately I'm going to have to redo the stage because I had to eventually quit the last time I was playing after spending a long time on many failed attempts. Given the unlimited lives and the length of stages, it's pretty dumb that the game doesn't at least have a quicksave feature to return you to your last checkpoint in a stage. I mean, it wouldn't affect the difficulty at all; it would merely make the game friendlier to short sessions. Anyway, back to the final boss, he could be improved too. He's such a pain because not only is he very challenging but the battle takes FOREVER. The animations are so slow that much of the time just feels like waiting for him to do something, only to quickly die as soon as he does, forcing you to tediously sit through all that over and over. It feels like all eternity before you even get an opportunity to land a single hit. I know all the bosses follow a 3-hit-kill design, and they want the final battle to feel epic and not be over in an instant, but I would've much preferred having a final battle that moved along quicker and required more than three hits than spending so much time waiting and dodging.