I can't see the lack of BC really being that big of a deal. The competition certainly won't play PS1, PS2, or PS3 games either. At worst, it will put them on an even playing field with MS.
I can't see the lack of BC really being that big of a deal. The competition certainly won't play PS1, PS2, or PS3 games either. At worst, it will put them on an even playing field with MS.
I thought I read somewhere that the PS4 would have a unique feature that would allow you to stream any of the old Playstation line's games on it. Was that just a rumor too? Sure you might have to start over, making it only really a better option for people who never played the originals or who don't own the original hard copies but it is still three generations to take from while the Durango would only have two generations to pull from if they did the same thing.
I thought that I heard that certain mini games on Nintendoland will work with regular Wii Motes, and some require the Wii Motion Plus. I could have sworn I heard this talked about in multiple places, and on various podcasts.
I could be wrong though, wouldn't be the first time.
Sony did buy GaiKai for like 300 million for their streaming technology, with the thinking that they would be able to use that as a band-aid for not having hardware BC. The thinking however, is that this is going to be something that Sony rolls out slowly over time. Also, there are a number of issues associated with this whole thing like bandwidth caps, and what kind up speeds you get on your home internet.
I have a Wii U, and I had no trouble at all getting my Wii remotes to work with the console. Motion Plus is required to play some of the games in Nintendoland, but I've been using them as controllers for New Super Mario Bros. U without the attachments and they both seem to work fine. I was actually impressed that Nintendo allowed backwards compatibility for Wii remotes as opposed to making everyone buy new controllers for the Wii U.
The Wii controllers don't work until you synchronize them with the console. I hadn't played my Wii in years, so it took me a second or two to remember that I needed to do that.
So far, they're only using the PS4 as a Gaikai server to stream games to the Vita, but there's nothing stopping them from using it as a client for an online Gaikai server that plays previous generation games, or even super computer powered future games once the PS4 is old hat.
You have it all backwards. It's Wii U controller's that don't work with Wii titles in Wii mode (Which is just stupid when the gamepad and Pro Controller have everything necessary to substitute for a GameCube or Classic Controller in compatible Wii titles).
Original Wii controller's are supported by a wide variety of Wii U software. Wiimotes and nunchucks even carry Wii U branding on their boxes these days because of that compatibility.
Last edited by Leo_A; 02-23-2013 at 01:00 PM.
Supposedly Pikmin 3 is going to require MotionPlus, and the Zelda and Metroid mini-game in Nintendo Land already do. So as long as you don't want to play any of those, you're fine with a standard Wiimote. It's rather confusing really. It seems like developers aren't required to use MotionPlus, so some will and some won't and it'll just vary. I think in a way I'd rather have seen them shift to using that exclusively just for the sake of consistency.
I think it's absolutely retarded for games to require controllers from the previous generation of the hardware.
He mean's that Pikmin 3 will require a Motion Plus equipped Wiimote if you choose to play it with a Wiimote. As far as I'm aware, there's been no sign as of it yet of a Wii U release that actually mandates that you utilize Wii compatible controller's for single player. I imagine the upcoming Wii Fit U will change that situation though.
Hopefully it becomes commonplace. Motion on the Wii stunk most of the time but where it worked, it was great to have. There's no reason why standard controller support should be shoehorned into projects like those where it doesn't make sense to support. There's plenty of Wiimotes and nunchucks to go around regardless of the fact that those controller's aren't bundled in with the system.
I can't imagine something like Wii Sports U being as good of a game as it could be if it needs to be able to be played with either Wii control's or the Wii U's gamepad.
I think that there's enough Motion Plus Wiimotes out there now where we don't have to worry about a developer eschewing it in favor of a regular Wiimote when the enhanced capabilities would be beneficial (Look at the sales of Wii Sports Resort for some evidence of just how widespread Motion Plus adoption eventually became). So I'm glad there's not a mandate so that when a regular Wiimote is adequate for a situation, it's available as an option.
I'm sure we're going to have no shortage of software that features motion control that will include Motion Plus support.
Last edited by Leo_A; 02-24-2013 at 02:54 AM.
Yeah you could be right? People are just gonna have to get use to the fact that a cutting console isn't going to be cheap. I still would say $399 will be the lowest the PS4 will be, but probably closer to $450-499. People that are hoping for a $299-350 PS4 are delusional.
If Sony think's there's any prayer that a $500 game console will succeed in 2013, the Playstation 4 is going to be their last game console.
They're not in the position to afford a repeat of the same screwup two generation's in a row.
Honestly, I don't see how either company can sell their machines for less than $449.99 or $499.99. If either Sony or Microsoft prices their system at $399.99, that would be ideal, but I just think the hit per console would be extremely harsh. Remember, Microsoft is going to be throwing a new version of Kinect in with every console. Sony is using 8 gigs of DDR5. Sony is also including a more advanced camera with every console.
It's going to be very hard to get either box priced at $399.99 this time. If one of them can do it, then more power to them, but I just can't see it based on the specs announced and the various rumors.
I think Sony made a good move by showing us the controller so early, this gives them alot of time to see what people think and redesign if they need to. I remember they also did this with the PS3 boomerang controller. I can't imagine how the touch screen will be useful or easy to use but maybe I'm just not being creative enough
Last edited by CatTehBus; 02-23-2013 at 09:07 PM.