In the video's Q & A session they are saying that games with slowdown ( he named Mega Man 3) can be "fine-tuned to work perfectly" with the RetroN 5, surpassing the original hardware. (http://youtu.be/5OcNy7t17LA?t=16m58s) Is this possible? Just the faintest possibility of two player River City Ransom without the slowdown becoming a reality is enough to make me shudder with delight.
I'm actually pretty psyched about what this might turn out to be now. Save states. Famicom slot. HDMI. The spokesperson sounded like Hyperkin was taking compatibility issues really seriously, which is, obviously, where the make or break point lies for the RetroN 5 to go beyond being just another crappy clone. The rest of the clone market will have to step up their game if Hyperkin knocks this one out of the park, which can only mean good things for the retro community. Hell, if they sell tons of these, maybe it'll catch Nintendo's attention, goading them to make their own official multisystem clone.
Also, apparently Hyperkin is open to suggestions for the RetroN 5. Pass 'em on their way either via Facebook or Twitter:
https://www.facebook.com/HyperkinGames?v
https://twitter.com/HyperKin
Personally, playing roms via a SD slot or usb drive is a biggie on my list. On a loftier note, being able to do netplay with other owners on RetroN 5s would be mind shatteringly rad, but this is almost certainly too tall an order. I'd like controller ports for the same system to stay on the same side of the console so the NES Satellite or Four Score can work with it.
By the way, if it is more or less universally acknowledged by critics that the RetroN 5 is in all ways kickass, I think it is only fair that MyTurnToPlay's should have to deep fry the system and record himself eating it in order to continue to be a member in this forum.






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