Mine says
FCC ID FJ8USASEGA
Model 1601
Serial No. B10433327
EXT Port
"Hi-Def" Text
Made in Japan
Thanks for the help YoshiM and everyone else
Mine says
FCC ID FJ8USASEGA
Model 1601
Serial No. B10433327
EXT Port
"Hi-Def" Text
Made in Japan
Thanks for the help YoshiM and everyone else
my two copper coins in........
luckily have two models of the genny 1 and one with license one without.......wooooooooooooo
with>>>1601>>>serial r20115983.......no hi def
without..1601...30t14933...has hi def
coolness has been achieved
http://club.ign.com/b/list/custom?&o...it&&lid=100018 wanna check my stuff out.......holla
Bumping up this topic to post up this oddity I came across in the wild a few weeks back.
This is a Sega Genesis FJ8USASEGA system with no high definition graphics logo, but it does NOT have the copyright screen. More interesting is that there is a sticker on the bottom specifying the system was reconditioned by Sega of America at some point.
No idea what the story behind this one is but I just thought I'd toss it in here.
If it was reconditioned, then maybe they replaced the outer case.
I'll add my two cents to this topic stating it assisted me in bagging a ID less Genesis (HIGH DEFINITION no TMSS logo) at a Goodwill for a couple bucks this past summer. Good times.
Does anyone know if the chip can be removed?
TMSS is a BIOS ROM embedded within a custom Sega chip that's critical to the Genesis' functioning. There is no chip per-se that has TMSS on it.
It can be bypassed, though, but I'm not sure of the specifics of how to go about doing so.
Thanks guys for all that info! I now know that I have a chipped Model 1 Genesis. The copy of Populous we found is the first print run (with the cardboard box) and of course it won't work at all on my Genesis. Oh well, didn't really intend on keeping it...
I was always under the impression that the simplest way to bypass that lock-out was to load a commercial Genesis game that wasn't a locked-out EA title like Populous, let it load past the SEGA logo, rip it out with the console powered up, put the EA title in with the console still running and then hit the reset button.
"And the book says: 'We may be through with the past, but the past ain't through with us.'"
Game Genie is said to work for some of those games. It was mentioned back on page 1.
Japanese systems have neither an RF modulator, or the metal shielding over their main board.
The TMSS screen only appears for Genesis or 32X games. Master System and Sega CD modes will not display it.
Lum fan.
I probably already know the answer to this, but I'm assuming that all "High Definition" models had the ext port?
Atari: 2600, Jaguar
Microsoft: XBox, XBox 360
Nintendo: NES, GB, GBC, SNES, N64, GameCube, GBA SP, Wii, New 3DS, Wii U
Sega: SMS, Genesis, Game Gear, Nomad, Sega CD, 32X, Saturn, Dreamcast
Sony: PS1, PS2, PS3
Wanted: 7800, Neo Geo CD
Unless someone was swapping shells then most likely. That's what I would guess was the case for that reconditioned systems mentioned.
THis thread on Sega-16 is also very useful for determining revisions:
http://www.sega-16.com/forum/showthr...-from-bad-ones
Of the five US releases that don't pass TMSS (Budokan, Ishido, Onslaught, Populous, Zany Golf), a Game Genie works for all of them except Budokan. The US release of that game won't boot on any Model 2/Nomad system I've tried, though the European release will.
(Someone mentioned having a Budokan that would boot on their Nomad, but that's the only contrary report I've heard.)
There are a handful of Japanese releases or variants that don't pass TMSS; I think the only one that could be troublesome is Super Daisenryaku (I don't know if it uses a battery or a password, but if it uses a battery, you won't be able to save through a Game Genie).
There are also a handful of unlicensed games that use a Russian devkit that won't boot because the game code trashes the registers used for TMSS. There are ROM patches/hex editing values that fix some of those. In general unlicensed/pirate games often don't get along well with TMSS for whatever reason.
That's awesome! Thanks for the link.
I'm actually trying to figure our what model 1 I should get to modify. I have a few model 1s, all have TMSS and none are VA7. However, according to that link all of the model 1s have equal audio except the VA7. However, I'm seeing links saying that non-TMSS units have superior sound to TMSS units. Is that true? I thought the only real difference was being able to play unlicensed games.
Last edited by Polygon; 04-30-2013 at 02:40 PM.
Atari: 2600, Jaguar
Microsoft: XBox, XBox 360
Nintendo: NES, GB, GBC, SNES, N64, GameCube, GBA SP, Wii, New 3DS, Wii U
Sega: SMS, Genesis, Game Gear, Nomad, Sega CD, 32X, Saturn, Dreamcast
Sony: PS1, PS2, PS3
Wanted: 7800, Neo Geo CD
I dont know why, but my non tmss sounds a lot louder trough the headphone jack than my other hi def tmss model 1. Sounds a little bit better too.
Atari: 2600, Jaguar
Microsoft: XBox, XBox 360
Nintendo: NES, GB, GBC, SNES, N64, GameCube, GBA SP, Wii, New 3DS, Wii U
Sega: SMS, Genesis, Game Gear, Nomad, Sega CD, 32X, Saturn, Dreamcast
Sony: PS1, PS2, PS3
Wanted: 7800, Neo Geo CD