Originally Posted by
Greg2600
Trip Hawkins, who has little to do with the current EA, was pretty vehement that Antonick deserved nothing. Many programmers got royalties back then (see Todd Frye - 2600 Pac-Man), but almost always on only the game they did. It's not like he designed the game for his own company, he was working for EA. If I design a game, and get no royalty agreement, they can sell that game and 10 sequels and legally I am entitled to nothing.
I think he made out quite well, because the 1988 game is almost unrecognizable compared to the 16-bit 1990 game.