That would explain the graphics.
Of course my post was only pertaining to official releases in our territory. But just to get this out there:
Obviously not all of these platforms would have shared the same code base even if they shared similar designs. But given how text-heavy RPGs tend to be and how arduous text input on consoles without a keyboard is, I think designing anything significant on most consoles would be a nightmare. Thankfully for the ideogram-based and syllabic-based Asian languages, their key input sequences shorten input significantly over semi-phonetic languages like English. Sharing code on the "non-computer" platforms, though, would still be difficult compared to the computer platforms listed above as consoles would need people to use link cables, save carts, and memory cards to swap games which they had made - and forget trying to sell anything commercially as buyers would need a copy of RPG Maker for the target platform and you'd have to sell them memory cards with the "games" on them or trust them to return the hardware after they'd copied the data. Far from impossible, but still far from ideal.Originally Posted by Wikipedia
...
Getting back on topic though, what do the rest of you think of this long-in-development Dreamcast RPG "Elysian Shadows?" Anyone else going to pick up a copy even if just a digital-only one? The project has already raised $88,908 of its $150,000 goal with 22 days left to go.