Interesting breakdown by the decade.
If you exclude the obvious computers in all those decades, and the tablet/phone touch stuff now, this generation probably is the most restricted due to more lack of mainstream choice again by that listing. You have the WiiU and 3DS, Vita and PS4, and the One, and if you throw in the last generation in this decade still Wii, PS3, PSP, and the 360. If you look at what those offered then and what the stuff now does, again less. More of a lifestyle and with that less of a choice too because only so many things can trend at one time.
It is true that multiplayer is big these days, hell the last decade, but it does come at that cost -- whims of interest, and of the company. People move on, good luck with that if you don't want to. Company decides to pull the rug out, better pray some people setup an unofficial network to support it longer (like Phantasy Star Online got.) Multiplayer in a way is limiting choice in the long term for a short term rush by the consumer.