Continuing with both the Sunsoft Memorial Series and my love of the Hebereke series, volume 5 of the PS1 compilation series contains rAf World and Hebereke, a pair of legitimate minor classics on the Famicom. So, the games!
rAf World is Journey to Silius. It's not really obscure or an import exclusive, so I'm not going to waste much time on it. Oh, but your character sprite has a helmet, making it look slightly more robotic, and I didn't notice any other significant differences. As Journey to Silius is widely available on NES for very little, there is no reason to buy this disc just to play it, though it is an excellent run and gun... and the Japanese title screen is cool.
Hebereke was Sunsoft's marquee franchise in the '90s, though every friggin' game in the series was left to Europe and Japan until download services took hold in recent years. I like to view the series as Sunsoft's Mario; it began as a platformer, then spun off into a puzzle series akin to Dr. Mario with Hebereke's Popoitto (and the Puyo/Columns hybrid Hebereke's Popuun), then a picross series with O-Chan no Oekake Logic, then a party board game Hebereke no Oishi Puzzle, a racing game in Hashire Hebereke, and even a fighter in Sugoi Hebereke! Oddly parallel, eh? Hell, the Hebereke gang was the face of the Famicom Barcode World, even. This game is the original Hebereke, the platformer known in Europe as Uforia, but without the weirdly deformed sprites.
Hebereke is a free-roaming adventure a la Metroid or Rygar, but considerably more adorable. You begin as the penguin Hebe (or a goofy-ass snowman called Bop Louie if you're European, and if so, you did it wrong), and you must scour the world, make allies with the likes of O-Chan, Sukezaemon, and um, Jennifer by defeating them, and eventually fight a big-ass cyber frog. The graphics are great, the map is big, and the control is solid with a few quirks.
You can jump on enemies, but only if you hold down on the d-pad to thrust your feet downward. Once stomped, the enemies become little blobs that you can pick up and throw. Each character has their own abilities-O-Chan can float and walk on ice with his claws, but is slow. Jennifer can swim in deep water, and Sukezaemon can float... and you can switch on the fly. You'll pick up health powerups, a map and compass, and other helpful items that will enable you to eventually traverse the entire map. There is a password-based continue system, but when you die you start from the beginning of the game, which can get old, but isn't a deal breaker. Cap it off with pleasant music and this game is a winner.
So, once again, the burning question, is this disc a good deal? Probably the best one yet, really. Journey to Silius csn be had for less than $5 still at the moment. Hebereke, though is typically about $50-60 for a loose cart or so, and this disc can be had for $30-$40, so it can be a money saver, and the cheapest way to play the original game on a physical copy. Whether as Hebereke or Ufouria, I'd recommend it to Famicom/NES enthusiasts as one of the better games we missed out on in the States.