Games have been like this since the beginning of last gen with the introduction of auto save two steps away at the last checkpoint.
It doesn't help that when there are games that are even the slightest bit difficult, people who are more of your mainstream gamer reads review like this garbage. Where the sh*t that the journalist is spewing is written in a way to sound like they're a fan, but it's just a way for them to connect with the reader, which then they proceed to bash the hell out of the game because the journalist is a terrible gamer and should be in a different business. http://www.eurogamer.net/articles/ca...onicles-review
Anyways, between cell phone games and the gaming media having the real pull, gamers have been weened into instant gratification. It's not about the gameplay anymore, it's about getting a pat on the back for completing the story and now spend $45 for the season pass which includes 1/10th or less of the content that you've played through.