Well it just follows its own rules, it's more of like that wooden box w/marble game of Labyrinth more than marble madness. You just kind of get a random screen and move the dot from start to end but lacks anything else. I got it at a game show this last March and got bored of it pretty fast and sold it thankfully breaking even.
A lot of those Tiger games the problem wasn't they didn't age well, they weren't that accurate or good in the first place as they were budget things. As it is though, those who were made uniquely on a franchise or something that stood out on its own with solid design is still fairly fun today. Sub War is one of the best blind sub hunting games I've played as you have to ping radar to find stuff, but it also allows them to shoot at you so it's fast and keeps you worried. Then you have some of those NES conversions which took some to total liberty like Castlevania, Karnov and Ninja Gaiden and they're actually pretty decent, even the Sega carry over of Afterburner is alright for point racking. Oddly one I used to have I wish hadn't died was Virtua Cop as it used little IR lights like a crude Wii and it was fun popping off bad guy sand reloading and it worked pretty decently.