Quote Originally Posted by Az View Post
I completed the arcade version of Magic Sword on PSP Monday night. I started off the night before playing it a bit with the Capcom Classics Collection but ended up switching over to the CPS1 PSP emulator for the extra video and control options.

Magic Sword was always a cool game to me. I played it a bit back during its arcade run and it came off as a solid action title with well done asthetics and geared for fast paced gameplay. Main thing I remember about it was it being a very loud game. Seems there's always something whooping and hollering and that very loud, unique twinkle sound that happens when you pick up a gold coin seems like a very Capcomy-type sound found in CPS games. I always wanted either the ninja or lizardman as a partner because as a kid in the early ninties what the hell else would I have chosen?

I hadn't played this in years and never devoted more than a credit or two's worth of time until I ran through it when I bought Final Fight Double Impact for 360. IMO it's a fun little arcade title that might not hold hours and hours worth of deep gameplay but was definitely worth slapping a few quarters in back in the day. I'd like to hear about the SNES port from someone familiar with the arcade version.

I never played it in 2 player but I could see that adding a lot to the experience. If anyone needs a co-op partner to run through the 360 version just send me a message.
I am a huge fan of the SNES port. Made it GOTD once last year, as it gets a playthrough pretty much every year. Bad news is that it only supports one player. Good news is, it has some small differences to make it enough to warrant play, and uses a credit limit, which makes beating it feel like more of an accomplishment. I wouldn't pay an insane amount of money for it, but it's definitely worth a go if you have access to it.