I got this last month but didn't really have an opportunity to sit down with it. Giving each game a go, tonight.
I got this last month but didn't really have an opportunity to sit down with it. Giving each game a go, tonight.
Just finished Silent Bomber on PS1. I've been wanting to see how long it was to possibly include it in the game completion challenge, and it took about 3 hours.
It's a pretty strong action game that in many ways feels like a successor to Trap Gunner with focus on a story campaign instead of versus battles. Pretty good, though a couple of the boss fights were infuriating. Overall, I liked it a lot, and feel like it's a pretty unique action game that combines a run 'n gun with Bomberman.
So Ive been playing Skyrim on PS4 over the last few days, and this is my second time playing through it and its really fun.
Earlier today the game glitched, and I found 2 Dawnbreaker swords when the game should have only given me one. Its a unique Daedric artifact, and its pretty cool that the game gave me 2 for some reason (theres only supposed to be one in the game). Being a regular sword you can equip one in each hand. Time to kill some vampires!!
aka....what's loaded in my machines ATM....
Atari 2600 - Pitfall II: The Lost Caverns
Intellivision - Tron Deadly Discs
NES - Dragon Warrior III, I've been poking at it since 2008 actually
Tandy 1000 - I've been playing a lot of Ultima V: Warriors of Destiny lately, reliving the one happy side of having Chicken Pox in high school
GEM 286 - Sim City for DOS....thing is so insanely fast for a 286 that if I put the right number of Residential, Commercial, and Industrial Zones on the property, set the game to fastest, auto budget, and turn off disasters, I can go to sleep and let it run while I'm at work, come back, and I've got a smorgasboard of cash to play with, enough to fill the whole map.
486 - DOS - I've been exploring Duke Nukem's series a bit lately, Windows For Workgroups 3.11 - Enjoying the prototype of Retro City Rampage, Windows 95 - Diablo runs surprisingly well on a 486 DX2-66
Modern PC - Still playing Five Nights at Freddy's once in awhile (all six games)
Wii - Random unknown NES stuff on emulator, mostly translations of Japanese stuff like those Kero Kero Keroppi games and that child-version of Castlevania (Castlevaina Dai Bouken or something like that).
I've been hopping back and forth pretty even between Norn9 on Vita and Ozmafia on PC. In the latter, I feel like every time I do a run of Caramia's route, I end up going off on a brand new branch. You really get the sense that the Oz routes are the main routes in the game, with the wealth of ways in which the routes divert. After I cleared Hamelin's route before, I started up another run of Caramia, sticking with Caramia at the confession, and this time, I got Axel as the love rival, unlike my first time through when I got Kyrie. Apparently, this affects the route earlier than the game immediately lets on, as I was getting brand new scenes and choices immediately after the confession. So I ran through that, stuck with Caramia, and got the same not-so-great ending I got my first time through. Started up Caramia again, got Axel as the rival again, but this time I picked the other options, causing me to switch routes for the first time. Now, I've already done a run with Axel, from beginning to end, so I figured switching to Axel would drop me off somewhere in the middle of what I had already seen, but nope, everything from the route switch clear to the ending was brand new. The part involving the switch itself was pretty soap opera-ish, haha. Now I'm wondering what'll happen if I, say, get on Kyrie's route and switch to Axel. Will I see the same stuff or will that be unique too?
Playing Norn9 alongside Ozmafia really highlights how straightforward the former is in comparison to Ozmafia. I finished Heishi's route, got the bad ending, ran through his route again, picking the options I didn't pick previously, got the bad ending again, then a third time picking all the right answers. I've got a save now right when the text leading to the good ending starts. While Ozmafia gives you zero indication of what the right answers are, Norn9 not only has an affection bar in the menu but you also get an animation when you pick a correct answer. It's super easy to get whatever you want to see on repeat runs.
For something completely different, I also started up Octodad: Dadliest Catch on Vita, if only because it's apparently one of the shortest Vita games I own, so why not clear it from the backlog. It's not that enjoyable, not as a single-player game at least. For me, the novelty of the silliness wears off fast, and then you'll just left with busy work with bad controls. Anyway, I'm at the Aquarium right now.
PS4
Nioh
Retro Freak
Shinobi III
Neo Geo MVS Art Of Fighting 2
...
Zoo Keeper Addicted to this game..
I started Muramasa: The Demon Blade because of the GCC, and so far I'm really feeling it. Such a gorgeous game. I'm going to have to get more into the Vanilla Ware library.
I've also taken to bringing my PSP with me to work again thanks to the GCC. I haven't carried it in like 5 years or something. I didn't realize how much of an impact my lapse in gaming has played in the quality of my life. Mobile phone free to play stuff isn't the same.
Playing a bunch of Sega Master System Games,none working so I had to open them up and clean them..
Sonic the Hedgehog 2 (Sega Game Gear, 1992
Hakuoki: Kyoto Winds on Vita has completely consumed my gaming attention. Which works out fine because I ran into some PC issues, which required a format, and I still haven't set everything back up, which means no Steam for now. I download my Steam games to a portable drive, but I hate how some games store their saves elsewhere.
Other than that, we had a friend stay over for a night just to hang out, so we had a ton of emulated gaming going on. I played quite a few rounds of Taisen Puzzle-Dama via MAME, and we had some intense mini-game battles in Kirby Super Star, haha.
I played through Noah's Ark on Bible Adventures for NES for the thousandth or so time. I genuinely don't care that it's an objectively bad game; I've always found it somewhat calming and therapeutic to play, just quietly collecting animals with minimal resistance. It's silly, but as a game I grew up with, it's just one that suits me at times.
Though I was very much enjoying Hakuoki: Kyoto Winds on Vita, I hate to leave Period Cube barely touched, so I switched back to that. I'm now on Chapter/Quest 4 in Hiroya's route. I also briefly tried out some new Vita acquisitions. I popped in both Mutants Mudds Deluxe and Mutant Mudds: Super Challenge. Neither impressed me much. Even though, generally speaking, I like straightforward platformers more than Metroid-style games, I'd say Xeodrifter is the better game from that developer. Though maybe my mind would change after more time with the Mutant Mudds games. Similarly, Earth Defense Force 2 didn't really grab me. I know that franchise has a cult following, but I wasn't seeing what all the hype was about.
I decided recently to pick up a couple GBA games I've been putting off buying for years and years, and the first to show up was Donkey Kong Country 3. I love the SNES original and have played that tons, so the main draw here was to hear the brand new soundtrack. I played till I cleared the first boss (that dumb belching barrel). The new music isn't bad, nor was I ever that crazy about the SNES soundtrack, but man, does it throw me off. I'm just so accustomed to how the game sounds on SNES. The graphical changes don't do much for me (I miss Wrinkly's N64), and the added mini-games are pretty lousy. But nitpicks aside, it's a fun game in any form.
Messing around with my Green Xbox Debug Kit Console..I have not had the chance to even play many of the games on the system..
I need to make some videos of what's on it before selling it..
https://www.facebook.com/media/set/?...1&l=efc13440b1
I'm up to Chapter 6 in Period Cube on Vita. Maybe getting somewhat close to the end? Visual novels with longish chapters like these tend to run around 7 chapters or so, from my experience. Without spoiling anything, I think it's kinda dumb how they reveal a character as being another character, not by explicitly saying so in the story but by where the CG appears in the gallery. Talk about anticlimactic if you happen to look through the CGs you've seen and haven't pieced it together yourself already (the characters do share the same voice actor, so it's pretty obvious in that regard, but the performances for each are quite different).
I also tried out Risk of Rain on Vita. Pretty meh on it. I think I've had my fill of indies having "roguelike elements". Just make a full-fledged roguelike then. Those I enjoy, but if it's a platformer or some other kind of side-scrolling game, "roguelike elements" seems like code for "we're too lazy/lacking in creativity to actual design stages". I've just never been big on randomly generated areas in most types if games. Same reason Dragon Quest Monsters practically bored me to tears.
Sonic & Knuckles (Sega Genesis, 1994)
What plugs into the top of this cart again?
Modern- still putting countless hours into Elders Scrolls:Skyrim on PS3
Retro- Had a mate over last week and we spent the whole evening playing Bank Panic on my Mame cab with only small intermissions of Puzzle Bobble and Elevator Action (",)
xbox one- imported Raiden V
ps4 wipeout omega and yakuza
pc- quake beta and forza 6 apex
switch mario kart 8 deluxe