It's not only making people install "game clients" like Steam, and Ubisoft's Uplay, and Epic's Games Launcher, and EA's Origin, and Microsoft's Games for Windows / Windows Store to be permitted to run their games; or just DRM impairing the games either. It's that we are heading toward a future where you won't even get to download the DRM'd copies of the games!

Instead, you will stream your button presses, mouse movements, key presses, and mouse clicks to the companies' servers, and in turn their servers will stream the games' audio and video to you over the Internet. That's right, there will be no local files for people to try to crack the DRM and free the programs from the DRM. Everything will be kept server-side. And if it disappears, then there is nothing that any of us can do about it.

It is even already happening in the present with Microsoft's xCloud and Sony's Gaikai. Ubisoft's CEO Yves Guillemot said that streamed games will replace consoles some time in the next ten years, and EA has announced its own cloud streaming service.

I won't be surprised if Google's announcement on Tuesday is of a "cloud game streaming service" too.

https://www.theverge.com/2019/3/13/1...ing-demo-video
https://arstechnica.com/gaming/2018/...dont-want-one/