1. Dance Dance Revolution: Disney Dancing Museum (N64) 1/7
2. Magic Knight Rayearth (GB) 2/21
3. Sesame Street: The Adventures of Elmo in Grouchland (GBC via emulation) 2/23
4. Skate or Die: Bad 'N Rad (GB) 2/24
5. Crayon Shin-chan 2: Ora to Wanpaku Gokko Dazo (GB) 2/25
6. Sorcerer's Maze (PlayStation via emulation) 3/3
7. Castlevania: The Adventure ReBirth (Wii) 3/7
8. McDonald's Monogatari: Honobono Tenchou Ikusei Game (GBC) 3/14
9. Metal Gear (MSX via Vita Metal Gear Solid HD Collection) 4/14
10. Tokyo Tattoo Girls (Vita) 4/27
I started this because I heard it's short, and true enough, I did get to the credits roll in what was probably just a few hours, even after restarting the game because my first time through I didn't really get what I was doing and got myself in what seemed like an impossible jam (despite the game practically playing itself). But that was just to beat it with one character. It seems like it would take a decent chunk of time to beat it with every character, and considering they play a little differently, have their own CG galleries, and their own unique cutscenes, that seems to be what's intended. And to get all the trophies, that would be more time yet, as there are trophies for playing through the game eight times over with each girl, which is pretty idiotically repetitive. Anyway, this game doesn't have a very good reputation, and I can understand why, but it's not that bad either. It's just very mobile-ish. It's shallow, and you don't do all that much. But if you approach it like playing a visual novel with a little gameplay on the side (I'd describe it more like management than actual strategy), it's not so bad as a game to just mindlessly relax with. I say mindlessly because the story doesn't give you much to wrap your head around either, so it wouldn't be good were it just a visual novel. All the characters are tropes, and they don't have any development. The cutscenes are mostly played for laughs, but aren't particularly funny either. I know I'm making the game sound terrible, but with the combination of gameplay and story elements, nothing really gets a chance to wear out its welcome before it's over. And those who actually care about waifus and fanservice and such will get even more out of it than I have.