https://www.serebii.net/news/2019/05-June-2019.shtml
Looks like an open field in the middle of the country.
https://www.serebii.net/news/2019/05-June-2019.shtml
Looks like an open field in the middle of the country.
When I was a kid, I wished for a 3D Pokemon RPG. Too late for me now. Though if they remade Red and Blue in a fully 3D game, Id want it
This upcoming title is quite controversial for not including every single Pokemon in existence. Sure they may reach the 1000 milestone in the pokedex but it's disappointing if they offer Pokemon Home where you can transfer your Pokemon from previous games but unable to use them in Sword and Shield. I was hoping Gamefreak would just include the updates on the pokedex through patches but they confirmed that it's not going to happen.
This actually looks like the coolest thing to come out for the Pokemon series in quite some time, considering there was absolutely zero variation for every game in the series after Ruby and Sapphire. Never understood the appeal of playing what was effectively the same game over and over again with a grind battle system. Pokemon Stadium 1 and 2 were lots of fun, but mainly the minigames and sometimes with showdown battles with friends. This seems like the actual next generation of Pokemon, and it's surprising that it's taken Nintendo so long to do something like this.
Especially when the original game, when it came out, was already such a backwards and dated game by late-90s standards that its a shock it became the most-played RPG in a country (the USA) that didn't even like RPGs back then.
I was 18 when Pokemon first became a thing. I remember liking the anime, but then I played the game and was like "Seriously? This is the game I was so hyped for?" It was... well, I don't know a good comparison to make, but like, I was used to games like Final Fantasy IV and Chrono Trigger and then this comes along with its 1v1 battle system and only four moves (and a lot of other issues I could rant on but won't because I might do a video on it), it was hard to see what the appeal even was.
I could see young kids getting into it, but it apparently has an avid adult fanbase too, and that I'll never understand unless those adults are just in it for the cute girls, which is one of the only positives Pokemon has.
The Pokémon games were portable so you could play them anywhere, in an age without smartphones and portable internet. And because they were marketed as a "collect them all" thing, you basically had to play them to fit in with everyone else, and play them with a link cable at school during recess. The cartoon and trading cards all helped with the hype. Plus being simple games they were better suited to casual gamers who didn't like RPGs much. I never got into them when they first became popular, I wasn't that social back then and I didn't like the cartoon much anyway.
I plan to someday play a Pokémon game as I do own copies of Blue and Red for Gameboy, but I still haven't played any of them.
A game that makes a good entry point to a genre isn't necessarily also a good game for established fans. If Pokemon Red/Blue were designed for established RPG fans and more complex as a result, I don't think it ever would've had the same level of mainstream success. Same deal with Final Fantasy VII and how extremely easy it is.
I was already an established RPG fan when Pokemon came out too, and it didn't catch my interest. I didn't bother playing it until the 00s, and I ended up finding it mediocre, but I was also playing with zero involvement with anyone else (of course, considering most Pokemon players had moved on to later releases at that point). I can see how the collecting, trading, PvP battling, etc. would make it appealing to many, though. I have enjoyed collecting Pokemon in some of the non-RPGs, like Snap, Pinball, and Go.