If Limited Run Games, who certainly aren't known for cutting gamers an unusually good deal, can do re-releases of Star Wars games on NES, Game Boy, and N64 priced at 40-50 bucks, then I don't think these games have to be $100 to turn a profit. Star Wars is every bit of a big IP as Aladdin and Lion King, and they're all owned by Disney, so I can't imagine Disney is asking for a much bigger chuck of the profits with the iam8bit releases than with the Star Wars releases. And since these aren't fully official, none of them are paying Nintendo's licensing fees as was the case with the original releases of these games. I would venture to guess they could drop the price to $75 each and still turn a tidy profit, but why bother when ultra-rich collectors will ensure they'll sell out even at $100 each?