So your common tools broke after too much use, including the net? What kind of insects does that game have? They heavily armored with sharp spines or steel mandibles or something that rip the netting?

I just sees it as I read it as I don't have a Switch or AC:NH. The holiday article at the top stirred my pot as I sometimes can't play on a holiday. So if it's important enough to me, I'll time warp to enjoy it. But now it reads like holiday based items are dependant upon your town status (never saw that before) and connectivity (to unlock or download holiday specific items, scenarios, etc) and the TRUE date (ie no time travel). I understand Nintendo wants an even field so no one spoils anything...but who made them Mom and Dad? It rubs me wrong in that respect as the player had control over their game.

Now I don't know if you can get the timed events or items if you go backwards in time in AC:NH. If you can, that's an OK compromise. If you can't, then that kinda sucks.

My gripe with human socialization isn't so much that you can, it's that the scripts for the animals are starting to decline, at least from my experience. Just yesterday I played AC:NL and was overjoyed at the slightly sarcastic, bored bunny that is Zipper. I milked the eggs hardcore, getting lots of prizes (which led to furniture, which Reese was paying extra for) and Zipper would go into his song, stating in low tones "you probably memorized this already". It was great and something I missed from past games.

Using the metaphore: I'm not seeing a boogeyman but instead I'm seeing a person I spent a lot of time with over the years. However they changed to the point I don't want to associate with them in their current state. They are with a new crowd that I'm not interested in following. But I'll vent my frustrations of the shenanigans they do.

Steam is getting an AC-alike called Hokko Life. The home setup is pretty granular with early videos (like choosing cushion fabric on a couch). I'm curious if that might out AC Animal Crossing.