I just finished Chapter 3 (out of 12, I think) in Fuga: Melodies of Steel on Steam. The further I get, the more I'm enjoying this game. Even in Chapter 3, there were some little tutorials as they introduce more and more mechanics. At first, the battles didn't seem much different than those in a traditional turn-based RPG like Dragon Quest or what have you, but now I really see how it's a strategy RPG. It's not a grid-based strategy RPG like a Fire Emblem, Shining Force, or Final Fantasy Tactics, and it's not like the Ogre Battle games. There's really nothing I can think of to compare it to. But it's definitely strategic, with the importance of formation, weaknesses, managing limited resources/turns, etc. I haven't sacrificed anybody so far, outside of the mandatory tutorial sacrifice that's then undone, and I'm hoping to keep it that way. So far, I've always chosen the more dangerous paths, just to get more experience and better items. Hopefully that'll help me in the long run. Oh, and I already ordered both volumes of the soundtrack on CD. The music is just too good to not add them to my game soundtrack collection. Besides, I already have the full soundtracks for Tail Concerto and Solatorobo, so it's a no-brainer.