Now I'm talking about modern gaming as a whole, the overarching gaming space of modern gaming is kind of shit now, even though games now days could and should be better than every other instance of every other generation. And yes, there are still great games that release... rarely, they're like a needle in a very piss poor haystack.
Open worlds, procedural bullshit, and whatever the next microtransaction game is the most common game that we see released, games that are designed to waste as much of the player time as possible, and in the case of procedural horseshit they're might be a great game underneath, but after that one run you've seen 99.9% of what the game has on offer.
It's not just the quality of games though but the companies themselves, and right now I want to discuss Steam and how Steam is also ruining video games. So instead of paying anyone to review the garbage that gets uploaded onto their servers, Steam likely has less than a dozen employees. Gabe is up there are the top paying these people slave wages while he's raking in billions a year for basically no quality control. So in order to fight back against all the garbage released to their servers, Steam has implemented THE TWO HOUR REFUND.
Because of this bullshit two hour refund, developers are now required to pad the fuck out of their game. So either the game is now padded as fuck to not even really start before this two hours, or let's say you have a game that's kind of good, now let's make that kind of good game an open ended 2D exploration game to make you run back and forth and turn what's a two to three hour experience in total to 10-15 hours.
I say this because I bought Wallachia when it released and despite spending ~$50 as an import in total and the game being less than an hour to completion, I don't regret my purchase in the slighest. Enjoyed the game enough to not only finish the game no deaths on both normal and hard. Great game despite these runs taking less than 30 minutes each.
https://www.youtube.com/watch?v=ihXVmzfjuik
But on Chronicles of the Wolf, their very next gem, they decide they're going to make it a 2D exploration game and it's padded out as fuck, requiring you to walk back and forth through this long strength of map with probably only the third teleporter in an actually good position. The game itself I wouldn't doubt has a couple hours of content at most if it didn't force all this backtracking. Some of the "puzzles" which are just talk to this person or interact with something at the right time are mostly good, but there are some of these that are done really poorly, infact I've been stuck the last 30 minutes to an hour.
So what does this have to do with Steam? Everything. Steam doesn't want to lose money, and as they know that everyone will go through them and for nearly 20 years had to go through them if they wanted to play anything, then they don't hire any QA to curate any of the games that appear on their service. They instead offer this two hour refund. Now this two hour refund "should be" used to get refunds through the amount of asset flips and just complete garbage that releases on Steam on a regular basis, but people are real pieces of shit and if a game is less than two hours, they're just going to play the game to completion and get their refund. So now developers can't release good short games, they make extra long tutorials or openings so that you don't really get to start playing the real game until the two hours is almost gone, etc. Anything to disincentivize players from refunding the game within that first two hours but the damage is already done, the developer is required to make some bullshit changes to their games and in doing so sets the pace of the whole game and ruining a lot of games.
Chronicles of the Wolf is kind of a good game, has some mechanics and some progression that is great, until it's not, and when it's not it's really not good. Thanks, Gabe. alongside all of the other corporate pieces of shit I'm glad you're here to ruin gaming for all of us.