Sega's capcom arcade ports for Genesis were great. It's a shame the two player modes of Chiki Chiki Boys and Mercs had to be removed though.
Sega's capcom arcade ports for Genesis were great. It's a shame the two player modes of Chiki Chiki Boys and Mercs had to be removed though.
Okay, thanks again.
So is it worth the $20? I guess I should play it more on MAME or Genesis to see if I really like it -- it feels VERY different from the NES game I've known and loved all these years. The original game is the same just with load times, huh? What's the difference with the sequel?
Rygar was based off a arcade game also? x_x
Christ, I'm showing my ignorance for old arcade games today.....![]()
"Four o'clock and all is well.....wish I was in bed, Sir."
-- Guard in the Imperial City, Oblivion
Close, but no cigar. There are some conflicting reports on this. On the US side, everyone claims that there was an SGX version in the works. I've never seen this in print, and have only the story backed up by ONE site that lists unreleased games (and I've seen 3-4 of them). On that side, they say there was an SCD, ACD, and SGX version planned, where the ACD (not the SCD) was actually released (and is pretty shitty)This was ported to the Mega Drive/Genesis, SMS, various PCs and the PC Engine. The PCE CD did come out, but it was very late in the system's life,
The Supergrafx port never did matierialize.
On the Japanese side, the one side that concurs that there was an SGX version in the works, also says there was a Hucard version, as well as the SCD and SGX versions.
I'm not really sure, and it doesn't bother me b/c I've got the PSX version which is arcade perfect, so I don't whine so much.
Oh, and for the record. The Famicom version was slated, but never released. Strider Return wasn't slated for the Mega Drive as far as I know.
I haven't posted these on Japnese Gaming yet, but I'll go ahead and post direct links. Sorry to you 56k suckers.
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I own the SCD , Megadrive, sega genesis and master system versions.
thats all i know of...
Ive heard of a prototype for the supergrafx at one time.
Added,
I do have the playstation version...
btw.. none of the versions are shitty,,, they were good for thier time.
Unless your a graphics whore, you will enjoy all the versions.
Lead, Follow , or get the F*** out of my way !
You of all people should know that it's an ACD, not an SCD. I usually wouldn't nitpick, but it's slightly relevant here (at least in what I said in my previous topic)Originally Posted by hu6800
"Good for it's time" I"ll buy, but compared to other stuff on the system, it ain't that hot.
I could swear I've seen a screenshot of the SGX version on a site somewhere -- looked like a scan from an article. I didn't see any text with it, though.
I think it's absolutely worth the $20. But I don't blame you if you want to play around with the arcade or Genny games to see if you really want it. And yeah, the load times are the only thing that really differ from the arcade.Originally Posted by SoulBlazer
Strider 2 is actually more or less a homage to the original... there are specific sequences lifted directly from the original, as well as quite a few original sequences. The graphics have also been updated, and Hiryu looks like he does in the MvC games. It's very easy, though, due to the unlimited continues, but there are a few things to unlock, like the second playable character, Strider Hien.
Rygar was based on an arcade game as well, but the only home translation that ever got that I saw was on the Lynx. All the other home versions are different. The arcade game was straight action, too, not questlike.
I did see that in print, once. EGM announced the SGX version and showed screenshots ages ago, but I think that was the only time it was ever in print here. I don't recall what issue of EGM it was, either...Originally Posted by GaijinPunch
So it was the ACD version that came out. I knew I remember reading that you needed the arcade card to play it.On the Japanese side, the one side that concurs that there was an SGX version in the works, also says there was a Hucard version, as well as the SCD and SGX versions.
I'm not really sure, and it doesn't bother me b/c I've got the PSX version which is arcade perfect, so I don't whine so much.
I kind of figured the Fami version had been announced from what Hotaka was telling me, but I've NEVER seen these ads until now. SWEET! I think the artwork was taken directly from the manga too.Oh, and for the record. The Famicom version was slated, but never released. Strider Return wasn't slated for the Mega Drive as far as I know.
I haven't posted these on Japnese Gaming yet, but I'll go ahead and post direct links. Sorry to you 56k suckers.
Damn dude how could you NOT have seen arcade Strider back then. It was one of the most impressive games sure to draw a crowd.Originally Posted by SoulBlazer
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I was hoping for an arcade port to the NES at the time.. I remember scouring those preview maps in Nintendo Power.. and deducing that it was obviously going to be different. But then again, I thought Ninja Gaiden was going to be like the arcade and was initially dissapointed at first, but then found it to be a great game in it's own right. So I had high hopes for NES Strider. Turns out it was ok... but it took too much away from the arcade game than I had hoped. I would've at least liked to see larger sword "swipes" :P
There was a port of the arcade Rygar to the Mark III in Japan.Originally Posted by Dire 51
Just as a sidenote, the Genesis version of Strider 1 was the first 8 megabit game ever, and it won "Game of the year" on EGM back in 1990.
I read somewhere that some of the arcade levels are missing though....
If that's true, I'll try to get a copy of the game for MAME, assuming the new version can run it.
There WERE no arcades around me growing up. The time I spent every month at Funspot going to school at Plymouth State was my first time ever spent in one.![]()
Yeah, Amazon sells the game for the same price also, so no problems with getting it. Thanks for all of the help.
I wish they would make a new one -- but make it more like the NES version. Time to write a letter to Capcom.....
"Four o'clock and all is well.....wish I was in bed, Sir."
-- Guard in the Imperial City, Oblivion
Nope, every level's in the Genesis version, though there's a couple frames of animation missing, but they're not very noticeable.Originally Posted by suppafly
Worth getting?Originally Posted by Dire 51
My Gaming Collection (Now at Google Drive!)
Yeah, they're nice. Very good, especially considering the time frame they came from. Most famicom ads are extremely cheesy.but I've NEVER seen these ads until now. SWEET! I think the artwork was taken directly from the manga too.
Oh yeah. Strider 2 is one of the greatest modern action-platformers ever, IMO. It's loaded with difficult bosses, all of which look impressive. Sure, it's easy to beat because of the infinite continues, but if you're trying to one-credit the whole shebang... heh, I wish you luck. The original Strider arcade game is the icing on the cake. I paid about $20 for it, and I never regretted it. Kaine, GO FOR IT!Originally Posted by Kaine23
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That's it! Next stop: The Junkyard. Population: You!
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You know, I had thought about getting a copy of Strider 2 back when Capcom had it for sale on its site but never got around to it. Thanks for the heads up.
I believe someone else mentioned here that the discs for Strider 1 and 2 have their labels mixed up?
Very true. In the Japanese release, the labels are fine, but for some boneheaded reason the labels are switched in the U.S. version.
I really, really hate Strider's gameplay. The arcade version's, not the NES. It's just slow, random-feeling crap.
*runs from thread*
*doubles back*
Oh yes, I did have something nice to contribute to this thread. The game Osman / Cannon Dancer is said to be very similar in gameplay and style to Strider, I believe because some of the same people worked on it. It's rather rare, and not even in KLOV. There's a page about it here. Enjoy!
*runs again*
huh... never felt random or slow to me...
But yeah, Cannon Dancer. I would LOVE to get my hands on it... who knows when that'll be, if ever...