I've also read that they had some sort of clay pigeon shooting game in the 1970s...hmm. Wouldn't likely be a microchip game though...Originally Posted by Jorpho
I've also read that they had some sort of clay pigeon shooting game in the 1970s...hmm. Wouldn't likely be a microchip game though...Originally Posted by Jorpho
Well, prior to making videogames, Nintendo had light sensor games (including an early version of Wild Gunman). Then, they licensed Magnavox's Odyssee for the Japanese market.
Then, they released the Color TV Game 4, basically a home Pong unit:
Now you know where that orange spice color for the GameCube came from!!!
For a summary of Nintendo's early history up to 1980 or so, see http://www.planetnintendo.com/nindb/1889.shtml
About the Duck Hunt game that Jorpho was referring to, here's the paragraph on this subject from Planetnintendo's page (see my previous post for the url):
Nintendo's toy department flourished, and Gunpei Yokoi became highly skilled at making electronic games. He suggested to Hiroshi that the light sensor technology could be used in new and exciting ways. He had in mind the abandoned Japanese bowling alleys when he created the Laser Clay Shooting System, where you would shoot the clay pigeons with the beam guns, causing them to crumble. A bad turn was narrowly averted at the opening ceremony of the first Laser Clay Shooting System, when lights from the press's cameras interfered with the light sensors. A new Nintendo employee named Genyo Takeda set off the targets manually as they were fired at. Thanks to him, the ranges got good press and went on to become a massive craze.
I've read it cover to cover about four times nowOriginally Posted by Qixmaster
Easily the best piece of literature I've ever read.
Now - if only there was a history of Sega that was as comprehensive as Game Over.
Oh my god, it looks like one big piece of shit!
Well...only a common pirate machine...