Precisely, smart-ass answer or not. DtR had lots of great ideas, most of which were implemented badly, along with all the ideas it ripped off from other games, which were also implemented badly. I thought that game was so damn cool at first, but it just kept getting sloppier and sloppier as I went along. The prison was definitely a major interest killer, though I did slog through it. Why sell a game on it's wicked gunplay, and then yank that factor out of the game for a good chunk? A poor design decision, which fit perfectly with the rest of the poor decisions made in the creation of that game. It is, indeed, a pity.