I guess I'm in the minority here, but I like random dungeons. Games like Diablo would have been boring much faster if the dungeons weren't randomly generated. The coolest use of this I ever saw was in a text game called Beyond Zork. There were actually certain regions in the game that were randomized and the items were randomized in their locations too. This was really cool because it was an all text game. It certainly made it more interesting.

Am I the only one that thinks 3D has got to go? God I can't stand it anymore...

Tempest