So, I have been really intrested in learning more about these rare systems. Can anyone give me some details?
So, I have been really intrested in learning more about these rare systems. Can anyone give me some details?
check over at assemblergames, the owner has atleast 20 of them.
There's also one on ebay right now. Don't get false information though. A debugger DOES NOT have more RAM than a regular PlayStation. A Debugger is basically the same as a retail unit except for the color, it has no region code check, and you can hook up a serial cable to the PC to do printfs to aid in debugging.
For most people a debugger is not much better than a modded system. A Modded system is a lot cheaper too.
Is the only difference between the blue and green ones that the blue is PAL, green is NTSC, or are there more differences?
First off, there's green and blue available in both PAL and NTSC.
I think there is a debate between the green and the blue. Some said the green injects random errors into the game purposely. I thought that it was a hoax or that someone had a dirty lens. However, according to my Sony Confidential guide I have here, when testing master discs it was necessary to do a burn-in test on both the green and blue models. So maybe there is some weight behind that theory.
First, debug systems aren't rare. There are literally tens of thousands of them out there. I wouldn't pay more than 80 for a blue, 150 for a green (NTSC, of course). Mind you, if you could sell me the "PSone debug", I'd give you a lot more!
They're interesting to look at, and can play foreign games, but that's really the only reason to have them. Or you could make people doubletake with your five different colored PSX systems (blue, green, grey, black, midnight blue...though there is also the white VCD Asian system).
Any others pop up yet?Mind you, if you could sell me the "PSone debug", I'd give you a lot more!
I'd still like proof that there's a legitimate PSOne debug. It doesn't make sense because one of the reasons to own a debug is to hook up the serial port to do printfs. As you know, the PSOne doesn't have a serial port. I have proof that developers were complaining about the price of debugs and many were modding retail versions to save money. Sony's argument was the printfs capability.Originally Posted by Buyatari
BuyAtari has one. From the Sony connection i've talked to, they are really just beyond rare and really wernt released in huge numbers as most developers still had plenty of the blue and green workhorses around.Originally Posted by PS1Expert
Basic info on the Debuggers
In NTSC-U there are 3 models H1001, H1101, H1201. H1001 and H1101 are Blue and H1201 is green. The Blues were both released as in AC as well as a DC (power supplied) units and i've only seen AC greens. There is an official Sony PS DC adaptor, good luck getting em, they're a bitch to find. The early versions of the units (pre rev-c) had issues with some garoude shading and thus had issues displaying a 'redish' color sometimes (playing Crash Bandicoot on a older debug will show you what I mean).
Original original Japanese Debuggers were grey and the first release models came with S-vid, the only debugs to do so. From what I've seen over the last 2 years the PAL debuggers are MUCH more common (both blue and green) than most everything else. The PAL units run on the same style model numbers as our debuggers do but they are H1002, H1102, H1202 and again there are 2 blue and one green released UK units. I'm not sure of the number of Japanese debug numbers other than they started with H1000.
Because it makes no attempt to be great, it is therefore extremely great.
Some of My Game Collection Mah Mac n' Cheese Blog
I'd like to get a scan of the bottom of the PSOne to see the model number.
The PSOne debuggers were never originally ment to be created. Basicly, the desire to publish games for the PSX long outlived Sony's expectations, and they ran out of the original debuggers to sell. They had to do something, as the dev houses paid good money, so they threw together the PSOne debug. Granted, they aren't as common as dirt, and few have made it into the hands of collectors, but if you wait 10 years they'll be all over the place. It'll end up being like the saturn equipment that's shown up in the last year.
Now if I remember correctly the third one in that stack made it over to this gamers collection.
Because it makes no attempt to be great, it is therefore extremely great.
Some of My Game Collection Mah Mac n' Cheese Blog
There is a reason I can't show you a picture but I do have a PSone debug. I also have the box.
Adam
If it's anything like why I can't show my proto, I understand.Originally Posted by Buyatari
Maybe a few years from now when things blow over and people forget then I can show it.
Can we see the box? At least with the model number verified or something to verify that it's a debugger? (if it belongs to a developer you could blur or white it out)
The box is a regular PSone box that has been modified if you will.
Ok. So did Sony give it a different model number or just remove the model number from the unit? (I'm not asking for the model number, but would be nice to know) Just curious.Originally Posted by Buyatari
Both box and unit led me to believe that this was sent out prior to the release of the PSone in the US.Ok. So did Sony give it a different model number or just remove the model number from the unit? (I'm not asking for the model number, but would be nice to know) Just curious.