Quote Originally Posted by kedawa
Quote Originally Posted by gepeto
I meet a guy today at one of the stores he was complaining about the 360 not blowing him away. All the will he is playing it on a regular tv. This sorta defeats the purpose.
No, it doesn't defeat the purpose at all.
I hear this comment all the time and it's complete BS.
The fact that the 360 so far only offers hi-def versions of what would otherwise be XBOX games is certainly leading a lot of people to think this way, unfortunately.

Anyone who plays PC games can tell you that resolution isn't everything. As long as I can tell the difference between realtime in-game graphics and pre-rendered CG, there's plenty of room for graphical improvement at standard resolution.

And that's to say nothing of the potential improvements that could be made to physics, A.I., audio, etc.

XBOX 360 games are suffering from the same issues that plagued the early releases for Sega Saturn or PS2, namely the unfamiliar nature of the hardware architecture. Now having said that, the XBOX360 is a much better designed system than either of those examples, but the fact that multi-threaded programming is still a new field, even in the PC world, is making life very complicated for developers.
It's very true that many games don't look that spectacular in SD over HDTV because they're just HD upgrades like Gun, but some 360 titles are actually hurt by the lack of HD.

DOA4 is a shining example. In HD it's unbeleiveable, but in SD a lot of the subtle details are lost because there just aren't enough pixels in SD to render the detail.

But things like PGR3 and FN Round 3 should still be mind-bogglingly impressive even in SD.