Originally Posted by
Half Japanese
I think that advertising in games, like product placement in movies, robs the game or movie of its integrity. To me it says: sure, we spent months, maybe even years developing this title, but we're not afraid to cheapen ourselves and our product with tacky ads. I realize that some developers/publishers try to rationalize it by saying it helps recoup development costs, but to me, it's a grave offense and says to the gamer: our accounting department blows and our project lead should be fired for not getting shit done on time or within the budget.
Of course, as has already been discussed, this mainly happens with franchises and EA games (was that redundant?), so the likelihood of me seeing them is next to null.