Is it hard to say you're satisfied with a unique, engaging experience that you spent $10,40, or even $60 but completed in a few hours time (aside from side quests, unlocking extras--umm, we pay for these nowadays, duh!--or alternate endings)? It's really a shame that we attach so much stigma to pricing. It REALLY can ruin people's perception of a game.

Like most mediums, I feel the monetary amount less often comes into question when I can still ask questions afterwards or revisit that title with some vigor. There are too many copy-cat throwaways today, that I am so thankful for the internet and its seemingly infinite ways to examine something. You know those titles. You can easily recognize the amount of polish that went into these titles (back off, I understand some devs have time and budget constraints).