View Full Version : Super Street Fighter IV
Robocop2
04-05-2010, 09:58 AM
I AM the WORST SF player ever. I think I'm doing it wrong.
That's a title I'd be willing to challenge
ubersaurus
04-05-2010, 12:05 PM
I guess you don't know much about the history of wrestling then? It's not an original idea, he's based on a Turkish oil wrestler. I find characters who can produce fireballs from their bare hands to be weirder.
I can't wait to try out Hakan! I'm guessing a character from Turkey won't get much love in America though!
Speak for yourself, he looks like a lot of fun! I don't think there'll be a whole lot of people familiar with oil wrestling, but there's always a lot of people down to pick the weirdo characters in Street Fighter :P
I recommend people wanting to improve at SF watch this series of videos: http://www.youtube.com/watch?v=d0cFs5mHQC4
Therealqtip
04-05-2010, 12:05 PM
That's a title I'd be willing to challenge
Well I have the PC version or I have the Xbox 360 Super Street Fighter II Turbo HD Remix :P
kupomogli
04-18-2010, 05:18 PM
I sold SF4 but for being able to get it for 39.99 with a $10 credit, I'm willing to pick it up again.
I know G Boobie is going to get both versions, is there anyone else good that's going to get the PS3 version? Need good players to practice(lose) against.
Nirvana
04-23-2010, 02:16 PM
Well, my friend has a modded X-Box, and I actually got to play it. I mostly used Adon and Guy, since I'm really interested in checking them out. Some quick notes.
- SFIV's easy inputs forces out Adon's Jaguar Tooth instead of Jaguar Kick sometimes for me. I gotta clean up my stick usage, but this is the first case in which easy inputs hurt me.
- Adon may not have a ton of links, but his damage output makes up for it. He's definitely a strong character.
- Guy's flip throw does a ton of damage. Also, he has some nice blockstrings and links that will make him viable.
- Guy's mixup game is pretty awesome.
- Guile seems to be faster overall as a character. His walkspeed seemed a little faster, and his knee bazooka is pretty fast. Guile definitely isn't same ol Guile.
- As many people noted, counter ultras are useless. However, they do force your opponent to think about them. People I faced thought twice about mashing that option select during blockstrings.
- If you get hit on the way up to the wall with Vega when doing Bloody High Claw, it still takes away your ultra meter XD
Arcade_Ness
04-23-2010, 11:55 PM
I'm looking forward to using Juri. I even got a Madcatz PS3 controller with her mug on it. I got the day off on release day, so I'm going to playing all day long.
Famidrive-16
04-24-2010, 02:55 AM
daigo and justin wong just double ko'd each other in a live stream right now, aaaaaaaaaaaah
lookfun78
04-24-2010, 11:15 AM
I'm a sucker for SF yet I AM the WORST SF player ever. I think I'm doing it wrong.
You I'm so bad at SF I can't even get past the second stage in any SF game and can't get past round one on SF II on xbox 360.
Arcade_Ness
04-25-2010, 01:40 AM
You guys hear about equipment being stolen at the SSFIV Launch in LA.http://kotaku.com/5523705/reward-offered-for-footage-stolen-from-super-street-fighter-iv-launch
I hope they get their footage back.
kupomogli
04-25-2010, 02:26 AM
You I'm so bad at SF I can't even get past the second stage in any SF game and can't get past round one on SF II on xbox 360.
Super Street Fighter 2 HD Remix. Hardest game ever made on normal difficulty. After a ton of continues I made it to the second fighter. The game is ridiculously hard.
That's one thing I hate about the harder difficulties on SF. It seems that the computer is aware of your inputs and will do the exact move needed to counter that input the second it's put in.
G-Boobie
04-25-2010, 03:05 AM
Well, my friend has a modded X-Box, and I actually got to play it. I mostly used Adon and Guy, since I'm really interested in checking them out. Some quick notes.
- SFIV's easy inputs forces out Adon's Jaguar Tooth instead of Jaguar Kick sometimes for me. I gotta clean up my stick usage, but this is the first case in which easy inputs hurt me.
- Adon may not have a ton of links, but his damage output makes up for it. He's definitely a strong character.
Just played it for the first time tonight: Adon is a tough and annoying character in the right hands. His wall kicks are safe on block, his mixups are serious business, and it seems like everything he does breaks armor. So yeah: I agree.
- As many people noted, counter ultras are useless. However, they do force your opponent to think about them. People I faced thought twice about mashing that option select during blockstrings.
I mashed out EX upball instead. The worst thing about the counter ultras (Cammy's, anyway), is it doesn't seem to work for special moves: only normals. Which is pretty preposterous considering Dudley's Cross Counter, which is a special that costs no meter and comes out fairly quickly, DOES counter specials. Dumb.
- If you get hit on the way up to the wall with Vega when doing Bloody High Claw, it still takes away your ultra meter XD
Poor Vega.
Other things I noticed:
- Cody is a goddamn BEAST. Crazy combos, a bunch of different ways to combo into ultra, great cross up... I might be lured away from Blanka.
- Speaking of which, they screwed Blanka's Ultra options pretty badly. The damage for his Ultra I has been cut down considerably, which is probably fine, and his Ultra II, despite it's double utility, is extremely situational. Even though there weren't too many guaranteed ways to link into his Ultra in vanilla SFIV, there were still plenty of shenanigans you could pull with it (hop into Ultra, cross up options, etc.). Ultra II doesn't seem to have that kind of flexibility, but it's the option with the damage. I guess time and training mode will tell. His forward hop recovers VERY quickly now, and that makes some of his tricks easier and more fun, so that's something at least.
- Bison's new Ultra is FANTASTIC.
- Dudley is even better than in 3S: target combos up the wazoo and plenty of ways to land his specials, super and Ultra. His butt slam from second impact is useful too, and seems to have better recovery than Honda's version: especiall the EX version (duh).
- Sagat is still a mother fucker. He's been toned down considerably, but his angry scar move is very useful, and he retains his Kara Tiger/Uppercut ability: the timing is tighter on it, though. Still near the top of the list. His Ultra II is balls.
- You can combo into Ken's Ultra II from a cross up EX Tatsu. This is a lot of fun even if Ken still looks like Prince Adam from He-Man and the Masters of the Universe in a red gi.
- Makoto is awesome. Her EX Hayate is so fast that it can catch a random strong from across the screen and send the dude FLYING. Untechable knockdown results. All her 3S malarkey remains intact, though I'm not sure I see what all the fuss about her command grab, super, Ultra set up is: you do more damage, but I think she's going to need her Ex moves to keep up with the rest of the cast. Chop breaks focus, but it's a little slow: EX chop is fast, still breaks focus, and causes an untechable knockdown. Her ax kick doesn't seem to have the greatest priority... Unless it's the EX version. Not being able to see the stun bar makes some of her mind games harder now. Her focus attack is pretty good. Time and training mode will tell.
Anyway... Two more days, folks!
Nirvana
04-25-2010, 03:48 AM
Well I got the game two days ago actually since a K-Mart near me broke the street date, and I've been trying to get the trials done. Pretty easy so far, I've gotten Cammy, Adon, Guy, and Cody's trials finished already. But...my X-Box 360 got the E 74 error O_O So I'll be honing my skills on the PS3 version, since my brother was able to snag a PS3 copy too ^_^
Guy's mixups are pretty nasty too. I can't figure out who I want to focus more on; him or Adon. Cammy will always be my true main, but it'll help being able to use different characters.
G-Boobie
04-25-2010, 06:44 AM
Yeah, Cammy in SSFIV? Not so good. I like Guy a bit more than Adon right now, purely because it looks like Guy might have a bit more depth. Adon seems like a one trick pony-type character, and once people figure out how to get around his shenanigans reliably, his usefulness will probably drop off a bit. Maybe I'm wrong, but I get early SFIV Zangief flashbacks when I'm dealing with Adon.
I forgot to mention: T. Hawk looks like he's gonna cause headaches, too. Have you messed with him yet? He's a little scary. My playtime against him consisted of eight matches with myself using Blanka, Cody, Dudley, and Makoto, so take it with a grain of salt, but I had some troubles with every character. His rushdown is much harder to stop than Giefs, and his EX DP move has SRK like priority. One of my local players is going to be maining him, so I guess I'll get plenty of practice...
kupomogli
04-25-2010, 12:13 PM
I preordered it from Amazon free shipping. I like the $3 off and $10 game credit much better than getting it first day. So it looks like I'll have it probably two weeks from now.
A question from the people who own it if you've play any of the online. Has Capcom added multiplayer rotating game matches. Losers go back to the bottom and have to wait until the everyone else plays first? While playing every single game is nice, it's also nice to have some variety of players and watch other players also. The tournament mode Capcom is adding in may is going to be really nice I think.
SegaAges
04-25-2010, 01:43 PM
I am horrible at SF4. I am strangely retarded good at CvS2 though
ubersaurus
04-25-2010, 01:51 PM
Super Street Fighter 2 HD Remix. Hardest game ever made on normal difficulty. After a ton of continues I made it to the second fighter. The game is ridiculously hard.
That's one thing I hate about the harder difficulties on SF. It seems that the computer is aware of your inputs and will do the exact move needed to counter that input the second it's put in.
Super SF2 Turbo was harder (which I think is classic mode for HDR's single player). In that one you're lucky to get past the first guy!
c0ldb33r
04-25-2010, 02:07 PM
I find HD Remix hard even on easy. I generally suck at SF games, but come on!
G-Boobie
04-25-2010, 04:12 PM
A question from the people who own it if you've play any of the online. Has Capcom added multiplayer rotating game matches. Losers go back to the bottom and have to wait until the everyone else plays first? While playing every single game is nice, it's also nice to have some variety of players and watch other players also. The tournament mode Capcom is adding in may is going to be really nice I think.
I haven't actually tried it, but yessir: there's an 'endless battle' mode, which is essentially the quarter mode from HD Remix.
Famidrive-16
04-25-2010, 05:43 PM
Yeah, Cammy in SSFIV? Not so good.
Aw, shit.
I was hoping they'd at least buff her U1 damage or something.
I forgot to mention: T. Hawk looks like he's gonna cause headaches, too. Have you messed with him yet? He's a little scary. My playtime against him consisted of eight matches with myself using Blanka, Cody, Dudley, and Makoto, so take it with a grain of salt, but I had some troubles with every character. His rushdown is much harder to stop than Giefs, and his EX DP move has SRK like priority. One of my local players is going to be maining him, so I guess I'll get plenty of practice...
People who found Gief annoying in vanilla are gonna HATE Hawk, seriously. Rushdown-centric characters like makoto are definitely gonna have problems with him.
Nirvana
04-27-2010, 01:36 AM
Cammy not good in SSFIV? Just because you can't spam cannon spikes anymore as a free win doesn't mean she isn't good. Her normals are slightly better such as her standing RH and her sweep, spiral arrow is a little more safe but not by much, and cannon strike has a bit more priority. Only nerf is cannon spike's damage, however it kept it's frame data, so it has the same priority. A lot of her other moves are nerfed in terms of damage, but that goes for everyone in the game except Dhalsim.
I've still been rocking with Cammy.
kupomogli
04-27-2010, 02:16 AM
Hey Nirvana, what all modes are in the game. Are the challenges still there? Are there any still ridiculous hard ones that you're going to pull off by sheer luck(*cough*C. Viper*cough*.)
Famidrive-16
04-27-2010, 10:56 PM
Some of my thoughts after 9+ hours of playing:
- Game seems faster, not as weirdly sluggish as vanilla was.
- Ken seems a bit better, can seem to do more than just his "shoryuken a lot and hope to get lucky" standard in the last one.
- E. Honda seems like he got a big buff as well. He doesn't have as much trouble dealing with fireball spam anymore, and he doesn't control like a huge boulder now. His new grab ultra is also really nasty.
- Chun-Li has some fucking ridiculous combos.
- Gief definitely got slapped with a nerf stick a couple times. His grabs aren't as big on priority much now and his lariat's hitbox has been toned down. I only played like two matches with him in Super though, there might be some new advantages with him.
- Balrog isn't as stupidly combo-happy as he was in vanilla. I may need to play with him again but it seemed like his damage output was reduced by an inch. I really can't find a good reason to ever use his U2, except for the funny face he gives.
- Sagat's easier to deal with, but still tough. His U2 isn't really as bad as people say it is, it's good for dealing with runaways.
- Rufus is still an asshole.
- Fuerte seems to have an easier time with his moves now. They seem more set and less of the "do a move and hope it does something" problems he had in vanilla.
- I don't get the Cammy complaints, she's WAY better in Super than vanilla. Deals more damage, better combo setups, less guessing games with whether she's gonna hit or not, they definitely gave her some love this time around. But yeah, it does suck that she still can't focus into a full ultra, I mean come on.
- Maybe it's just the guy I was playing with, but wow, Seth looks deadlier now.
- I didn't play much of Adon, but from who I've played against he seems to be a possible annoyance.
- I'm still conflicted with T. Hawk. On one hand he does a monster amount of damage and has iron-tough defense, it's gonna take a while to take him down. On the other hand he's basically fucked against Akuma or Ibuki. I don't think you'll see a lot of him online but he's not an opponent to take lightly at all.
- Goddamn do I love the Replay Rooms.
DreamTR
04-27-2010, 11:26 PM
Some of my thoughts after 9+ hours of playing:
- Game seems faster, not as weirdly sluggish as vanilla was.
- Ken seems a bit better, can seem to do more than just his "shoryuken a lot and hope to get lucky" standard in the last one.
- E. Honda seems like he got a big buff as well. He doesn't have as much trouble dealing with fireball spam anymore, and he doesn't control like a huge boulder now. His new grab ultra is also really nasty.
- Chun-Li has some fucking ridiculous combos.
- Gief definitely got slapped with a nerf stick a couple times. His grabs aren't as big on priority much now and his lariat's hitbox has been toned down. I only played like two matches with him in Super though, there might be some new advantages with him.
- Balrog isn't as stupidly combo-happy as he was in vanilla. I may need to play with him again but it seemed like his damage output was reduced by an inch. I really can't find a good reason to ever use his U2, except for the funny face he gives.
- Sagat's easier to deal with, but still tough. His U2 isn't really as bad as people say it is, it's good for dealing with runaways.
- Rufus is still an asshole.
- Fuerte seems to have an easier time with his moves now. They seem more set and less of the "do a move and hope it does something" problems he had in vanilla.
- I don't get the Cammy complaints, she's WAY better in Super than vanilla. Deals more damage, better combo setups, less guessing games with whether she's gonna hit or not, they definitely gave her some love this time around. But yeah, it does suck that she still can't focus into a full ultra, I mean come on.
- Maybe it's just the guy I was playing with, but wow, Seth looks deadlier now.
- I didn't play much of Adon, but from who I've played against he seems to be a possible annoyance.
- I'm still conflicted with T. Hawk. On one hand he does a monster amount of damage and has iron-tough defense, it's gonna take a while to take him down. On the other hand he's basically fucked against Akuma or Ibuki. I don't think you'll see a lot of him online but he's not an opponent to take lightly at all.
- Goddamn do I love the Replay Rooms.
Just a few things....E Honda's headbutts are improved a little, and his new Ultra gets hit out of EVERYTHING. There is no reason to fear that.
When was Cammy not able to Focus into U1? She always had that.
Balrog's combos are easier to do now. There was a problem with how a certain move came out before.
Famidrive-16
04-28-2010, 12:46 AM
J
When was Cammy not able to Focus into U1? She always had that.
How? Every single time I've tried it, it only hits a couple times.
G-Boobie
04-28-2010, 03:34 AM
Cammy not good in SSFIV? Just because you can't spam cannon spikes anymore as a free win doesn't mean she isn't good. Her normals are slightly better such as her standing RH and her sweep, spiral arrow is a little more safe but not by much, and cannon strike has a bit more priority. Only nerf is cannon spike's damage, however it kept it's frame data, so it has the same priority. A lot of her other moves are nerfed in terms of damage, but that goes for everyone in the game except Dhalsim.
I've still been rocking with Cammy.
I suppose that's fair. The realization of just how bad her counter ultra is, mixed in with the overall reduction in damage across the entire roster made me realize how much harder some of the mid and low tier characters are going to have to work to win.
Notes on Blanka, after further experimentation: I take it back about his Ultra II... Hop into ultra still works, and seems to be a little bit easier to pull off. It turns the Blanka hop assault into a dangerous guessing game: hop into throw? Electricity? Ball? Ultra? the ability to pick air or ground adds another dimension: toss a jab, and you're getting hit. Jump out, you're getting hit. Block, I throw you. Try and throw me? You eat ultra. It's probably too early to tell, especially with so many new characters in the mix, but Blanka looks like he might have improved overall.
G-Boobie
04-28-2010, 03:38 AM
How? Every single time I've tried it, it only hits a couple times.
Focus attack, backdash, and Ultra. Presto!
ubersaurus
04-28-2010, 10:53 AM
Rufus' new ultra is perfect. It gives him a great tool to help deal with fireball-heavy characters, which has always been a problem for him. Of course, picking which ultra with him is now quite strategy and matchup dependent.
Chun's new ultra is also fantastic, and the fact that they gave her a way to reliably antiair opponents - that combos into it! - she's definitely better. Great for me.
I'm also digging goony ass Hakan and Juri.
Neo Cyrus
04-28-2010, 06:44 PM
If they don't release a PC version I'm not buying it. I paid the full release price of almost $80 for SF4 on the PS3 only to realize how low everything is turned down, basically cranked to the minimum. Then I had to wait an eternity (after the PC release date) until a store finally brought in a copy of the PC version. They complain about poor PC sale yet make no effort to bring in stock of the item. You can't sell what you don't ship.
G-Boobie
04-29-2010, 02:35 AM
If they don't release a PC version I'm not buying it. I paid the full release price of almost $80 for SF4 on the PS3 only to realize how low everything is turned down, basically cranked to the minimum. Then I had to wait an eternity (after the PC release date) until a store finally brought in a copy of the PC version. They complain about poor PC sale yet make no effort to bring in stock of the item. You can't sell what you don't ship.
Steam, yo.
KEVMAN569
04-29-2010, 08:58 PM
Perfect timing on the RRoD :grrr:
Arcade_Ness
04-29-2010, 11:14 PM
Perfect timing on the RRoD :grrr:
omg that sucks dude. I finally got online today and got about a dozen fights under my belt. I plan to main Juri. I've always had difficulty pulling off aerial specials, and Juri has a sweet jump kick that I can't use. Maybe my timing is off.
Famidrive-16
04-30-2010, 03:30 AM
man i really like dee jay, i suck with charge characters but i've won a ton of matches using him.
Dastardly Dylan
04-30-2010, 01:56 PM
Ibuki is amazing, I'm also sticking to my previous main in SFIV Akuma, I'm really enjoying the game thus far!
KEVMAN569
04-30-2010, 10:47 PM
omg that sucks dude. I finally got online today and got about a dozen fights under my belt. I plan to main Juri. I've always had difficulty pulling off aerial specials, and Juri has a sweet jump kick that I can't use. Maybe my timing is off.
Tell me about it. I main Deejay in ST and I'm wondering what epic changes they made. I saw EX upkicks are pretty beast and Machine gun upper juggles. From the looks of it his jab air slash has Guile like speed. Any other cool shenanigans with him?
Damn I need to get my Xbox sent out...
Mr Mort
05-01-2010, 12:45 AM
Tell me about it. I main Deejay in ST and I'm wondering what epic changes they made. I saw EX upkicks are pretty beast and Machine gun upper juggles. From the looks of it his jab air slash has Guile like speed. Any other cool shenanigans with him?
Damn I need to get my Xbox sent out...
His EX machine-gun uppercut is deadly if you have your opponent in the corner. You can follow up with an EX air slasher, EX or regular Dread Kick, the Climax Beat, or any standing normal.
If they're not in the corner, you can still follow up with an EX Air slaher or EX Dread Kick.
kupomogli
05-01-2010, 02:42 PM
Super Street Fighter 4 came in today. I work night shifts at my job now so unfortunately won't be playing it until after midnight. It's been awhile since I sold SF4 because Gamestop was offering $20 credit for the game a couple months ago.
Weird thing is. I preordered it and it came in with the obvious resealed packaging. There are no scratches on the game, but why did they have to reseal it? I should complain that I got a used SSF4.
Icarus Moonsight
05-02-2010, 12:06 AM
If you are not going to sit on it sealed, I don't really think it matters too much.
G-Boobie
05-02-2010, 02:12 AM
Been playing around with the game a bit, and I've been REALLY focused on Hakkan. Hakkan is incredibly fun to use, and when he's oiled up his reach and damage is nuts. I think I'll be trying to use him more: people seem to take it personally when a huge oiled up dude shoots them out of his deadly 69. You know, for the win.
kupomogli
05-02-2010, 03:04 AM
Man. Are they fucking serious. The harder challenges are a bit ridiculous going by my use of Ryu only. Ryu's Challenge 21 is Standing MP, Focus Cancel, Standing MP, Focus Cancel, Standing MP, Shoryuken. The standing MP close range is the only one you can do as you don't have enough frames for the straight punch. After about 50 times and getting the second standing MP as the only connecting one and fucking up on the focus cancel, I just quit the challenges.
It's hard enough when MP and MK actually activate focus attack. Which for that single challenge I changed focus attack to one button due to that bullshit right there, but the ridiculously small amount of frames you have literally a fucking instant to move forward and do the second attack focus, and an instant to do the next move forward attack shoryuken.
Also why didn't Capcom remove that shitty easy mode style. Because we all love that the down forward pressed in a combo seven minutes ago still remains active because the combo isn't over yet. They should have shitty easy mode combo entry ON/OFF.
Other than the obvious bullshit it's a solid fighting game.
Damaramu
05-02-2010, 03:12 AM
I've been enjoying the heck out of this lately. I'm using Ibuki quite a bit as she's my favorite out of the bunch.
I've realized I'm going to need a joystick as some of Ibuki's combo moves are difficult to do on the Mad Catz Street Fighter pads.
Nirvana
05-03-2010, 12:12 AM
Perfect timing on the RRoD :grrr:
Hey dude, don't feel bad. I got RRoD too this week XD But it's alright, I have SSFIV on the Ps3, and I'll be playing that in the meantime. If you want to play a gimmicky Adon/Makoto/Guy, send an invite to
PSN name: Cannon_Spook
Anyway, I've been having a ton of fun using Makoto in ranked. And I thought Cammy had to work for a win XD We need to get an Endless Battle lobby set up.
Kupo, honestly, the trials are about the same in this game than they were in the other game. Typical one frame links that are hard to do on a pad (although I managed to do all of SFIV's trials on a pad) but on a stick it's so much easier. Once I get my 360 back, I'll go through all of them. I'm already done with Adon's, Cammy's, Cody's, and Guy's. On the Ps3 I did all of Makoto's because I really wanted the Makoto block XD
But really though, any of you guys using Makoto? She looks to be one of the weaker of the newer characters (although all the new characters are pretty solid, so it's not saying too much), but she's ridiculously fun to use. I'm trying to master her kara-karakusa. It's one of those cases where it's easy to pull off in training mode, but in a real match, it's just a clusterfuck of button inputs XD But it's alright, I'll keep training with her and eventually be able to pull that off on reaction.
Seriously though, we gotta get some games in guys. In about a week or two I'll be on both X-Box Live and PSN :)
kupomogli
05-03-2010, 12:45 AM
I got to the very last challenge on Cody and the last challenge seems impossible. As soon as I do the Tornado attack and then hit the Focus Cancel, Dan is already blocking. I've done it atleast 20 times and some absolutely perfect. I'm talking about as soon as the move gets pulled off focus cancel goes and I'm already dashed forward and hitting him with a low and HE STILL BLOCKS.
Anyways. Playing as Cody I seem to be able to do pretty well against practice, but when actually playing him I'm not too great. If I get up to them I can do some decent combos(not pro type but lp, mp, hp upper.) Impossible to crossup someone that's anywhere near decent because you have to be right next to them in order to jump over them.
When I pick up the knife I have pretty much won the match as his attack power is extremely high for attacks and it's got a huge range. You unfortunately can't link any attacks from a knife attack which sucks. This is a character I would like to get good with on this game.
Also. I played some very good player using Ryu while I was using Ryu. You know those combos in challenges? The harder ones? He pulled off three to four of those in the two rounds I lost. I honestly stood no chance.
Then some guy playing as... well.. Guy. Another person who was very good. Every time he got me in a standard attack he did the Final Fight combo. There's not a move for it so he actually did each hit properly, ending with the back HK I think(the only one I know for sure is the end of the combo.) Maybe it was just him being a douchebag or maybe that's just how he plays. The other thing is the speed this guy did Focus cancels across the screen was pretty fast so you couldn't do anything to him without him absorbing the damage. I at first started making actions towards him to jump over him and a crossover but he did the backdash then spin kick. Another person I just couldn't do anything against. Though this guy seemed more cheap, so I could end up always figuring out a way of doing that.
I'm fairly good, so any scrub is no problem, but I unfortunately am not good enough to actually be a challenge to a real player. Also I know during doing the trials I'm just as good as I was before. I can't get better on a game such as this when it comes to the push the combo in within two frames of the prior attack. I wish like normal fighters it would allow you to put in the combo right before the ending frames of the previous combo. I mean Street Fighter 4 itself is inconsistent. You have your standard attacks that need to be during the exact frame of the last ending attack, but when very few standard attacks or all special attacks to have them lead from the previous attack you're required to do them during the first couple frames of the previous attack coming out or sometimes the exact frame of a previous attack. Please add some consistency to this bullshit Capcom. If everything was based on the end frame except for, obviously, EX Focus Cancels, I'd be able to pull off these combos left and right, but they're not.
G-Boobie
05-03-2010, 01:24 AM
But really though, any of you guys using Makoto? She looks to be one of the weaker of the newer characters (although all the new characters are pretty solid, so it's not saying too much), but she's ridiculously fun to use. I'm trying to master her kara-karakusa. It's one of those cases where it's easy to pull off in training mode, but in a real match, it's just a clusterfuck of button inputs XD But it's alright, I'll keep training with her and eventually be able to pull that off on reaction.
Seriously though, we gotta get some games in guys. In about a week or two I'll be on both X-Box Live and PSN :)
I play a bit of Makoto in 3S, and I'm thinking that SSFIV Makoto is going to require an entirely different tack than in SF3. No parries into grab REALLY hurts her. She's great fun when you get on a guessing roll, but her one trick isn't very good in this game. At least standing strong is still crazy good.
Seriously though: HAKAN. Crisco cancels are fun.
Kupo, I actually found the trials in this game to be a bit easier than in vanilla SFIV: the ability to skip to further trials at will can sometimes help you figure out what you need to do in earlier trials. I can't think of a specific example right now, because if I could I'd look much smarter, but hang in there. Also, learning how to 'plink' can REALLY help with those ridiculous 1 frame links.
Nirvana
05-03-2010, 01:35 AM
P-linking seriously does help immensely. I honestly thought p-linking was fake until I tried it myself, and it's even mentioned in the Prima strategy guide for the game. I bought it because I thought it had the new frame data on everyone, but it just has the new characters :(
Also, I actually find the new trials easier too. Adon's last one was a little difficult because the spacing was so damn weird on it O_O I was hoping Viper's trials would have more silly tricks, but unfortunately they're about the same.
Arcade_Ness
05-03-2010, 03:06 AM
I've been having a lot of fun with Juri online. A couple of things I like are that her strong punch is damn affective against jump ins, storing fireballs is great for keeping your opponent on his toes, EX Pinwheel is too good, her counter is fun for mindgames or at least until your opponent catches on, and finally she can dash under projectiles if you get the timing down(though only against some characters).
Oh how I loathe mirror matches; I've had a handful of them so far. I guess Juri is kind of popular right now.
kupomogli
05-03-2010, 06:33 AM
Anwyays. Sagat is still overpowered, but people don't use him, except this one player I played who lost against me, then he played using T Hawk and I got a perfect second round(go me.)
The new chick with the kicks brings less balance to the game. I haven't used her, but her regular special attack hits half the screen. No one ever did it and I don't know why, but jumping at all against her seems like it would basically get you hit so you're forced on the ground if it was against someone who know how to play as her, so that lessens what you can do against her or how you can play against her. Just from playing against her the character seems very cheap. Her projectile attacks are like Akuma's Super Hadokens that cannot be stopped with another projectile, another thing to give her an advantage, shoot a low one and you're protected from any projectiles except Sagat's heavy Tiger Shot.
Anyways. It's based on me never playing the character, but that seems how she would be used.
The game is already starting to bore me though. Good thing that I technically got it for $26 and it's going for atleast $35 on Ebay. I'll be making money and if I ever decide I want to get it again I can pick it up for $20. I'll play a few more days before I throw it on there. Maybe I might change my mind.
Nirvana
05-03-2010, 06:32 PM
I've been having a lot of fun with Juri online. A couple of things I like are that her strong punch is damn affective against jump ins, storing fireballs is great for keeping your opponent on his toes, EX Pinwheel is too good, her counter is fun for mindgames or at least until your opponent catches on, and finally she can dash under projectiles if you get the timing down(though only against some characters).
Oh how I loathe mirror matches; I've had a handful of them so far. I guess Juri is kind of popular right now.
Oh god, I've faced so many damn Juri players in the last couple of days XD I still need to get used to that fast dive kick of hers. I eat way too many of those.
G-Boobie
05-04-2010, 02:03 AM
Oh god, I've faced so many damn Juri players in the last couple of days XD I still need to get used to that fast dive kick of hers. I eat way too many of those.
Even worse, the pinwheel actually beats out electricity and, if timed moderately well, non-EX ball. Blanka has issues with that match up, especially against people who just spam that move all day.
EDIT: LOL.... Hakan's oily toward roundhouse AUTO TECHS THROWS.
His CRAZY GOOD HARD KICK COMMAND NORMAL TECHS THROWS!
Also, you can apparently input a focus cancel or follow up to the oil slide immediately following the original input, which is a buffer that stretches the definition of the word. IN ADDITION, though I haven't been able to make it work yet, you can supposedly transfer the throw teching ability of his forward roundhouse into a focus attack, which makes the focus attack un-throwable. God bless training mode technicians: Ultra David in particular.
Nirvana
05-04-2010, 10:17 PM
XD oh wow. I just watch that video. That's pretty different. Eventually there will be Hakan players who master buffering this motion with other things, making it seemingly impossible to throw him. God, that's gonna suck, especially since I'm the ultimate throw abuser XD
Nirvana
05-09-2010, 06:38 PM
So I went to Midwest Championships. Didn't do too hot. Won my first two rounds, lost in the third round to a shenanigans Blanka XD. Then won my loser's bracket match, then lost to a guy who I've faced a million times before and we always have even sets, so it was a 50-50 game no matter what. I hit all my links pretty well overall, I just did some dumb stuff. My fundamentals were quite off. But I know I'll only improve from here. I just wish MWC didn't come at such a bad time for me. A lot of my time this week has been spent studying for finals as opposed to playing SSFIV.
ubersaurus
05-10-2010, 12:27 AM
Yeah, I went to MWC, but missed the SF4 signup. Given how crappy I did in tatsunoko and HDR though maybe it wasn't such a bad thing! I am pissed they lost my reg form and didn't have me down for any tournaments until I asked what the hell was going on.
Famidrive-16
05-10-2010, 12:55 AM
MWC stream was fun, didn't see most of it today though cause I had other things to do.
It was funny how they set Fighter's Destiny back up for casuals
Nirvana
05-11-2010, 10:56 AM
Yeah, I went to MWC, but missed the SF4 signup. Given how crappy I did in tatsunoko and HDR though maybe it wasn't such a bad thing! I am pissed they lost my reg form and didn't have me down for any tournaments until I asked what the hell was going on.
I think I was like, literally right behind you when they were going through the signup sheets looking for your information. I was like O_O wtf happened? But I read your post at SRK, and I see now.
TheClash603
05-12-2010, 11:59 PM
I have played 93 matches of Super Street Fighter IV and I have yet to fight another Bison. I can't be the only one that uses him?
duo_r
05-13-2010, 12:24 AM
Mine just did too!!!! uuuhhhhhh!!!!
Perfect timing on the RRoD :grrr:
Nirvana
05-13-2010, 12:54 AM
I have played 93 matches of Super Street Fighter IV and I have yet to fight another Bison. I can't be the only one that uses him?
My god. No way. I've fought a ton of Bisons, 360 and Ps3. His buffs are great, and his new ultra is incredible. I hate dealing with him.
jedimind7
05-13-2010, 04:05 PM
Purchased this last Friday. I had sold Street Fighter IV a while back so im trying to get back into this game... im very rusty. Not that I was all that great to begin with but im not as bad as i've been playing. Dudley is great.
Mayhem
05-15-2010, 08:48 PM
My god. No way. I've fought a ton of Bisons, 360 and Ps3. His buffs are great, and his new ultra is incredible. I hate dealing with him.
I've played four or five so far, mostly turtling or spamming the shoulder jump. Only one I'd say was any good and I only lost one round because I didn't realise the new ultra actually could leap over you if performed close enough and hence I was blocking the wrong way around on execution. As the Who would say, won't get fooled again...
KEVMAN569
05-15-2010, 10:31 PM
Came home yesterday to find a UPS notice on my door. Xbox came but no one was home. Glad they missed me though because I had a shitload of homework and I might have been too tempted to put it off to play. I'll get the package tomorrow and I'll pick up SSF4 and hopefully be able to play some of you.
Nirvana
05-17-2010, 03:17 AM
I've been playing way too impatient lately. I have to remember that this game rewards turtles.
KEVMAN569
05-18-2010, 08:33 PM
I've been playing way too impatient lately. I have to remember that this game rewards turtles.
Got my Xbox back! Shortly after I realized how much I don't like SF4's engine. I played some Ryu who completely zoned me out. In Super Turbo I can get in on zoners no problem.
Deejay's slide sucks. His upkicks are garbage too (besides EX; that thing is beast). Actually, I think they lowered the priority in all of his moves, which sucks. I loved being able t obeat out most moves witth cr. MP. One thing that is good about him is his cool combos (like his Ultra 2 juggle after EX MAchine Upper) I want to learn him in this game so bad but I think I might pick up Abel or Hakan instead.
Gamertag is ThatKidPoret. I'd like to play you all if possible.
whoisKeel
05-19-2010, 11:39 PM
As a Chun player, I am loving her new ultra!
I'm liking Juri too, but I dunno if she is going to hold my interest. I like her pokes, and definitely her damage output, but something about her...she's too much like Ken or something I dunno...
Liking T Hawk as a secondary/tertiary. Just how I like my Zangief. Fun. I'm decent, but I know some matchups, forget it.
Guy is looking like crap ass. Has anybody lost to Guy yet? Ever?
Abel is looking amazing with his new ultra....damn I wish I could play a good Abel (and I've put time in, just suck as him). I'm seeing some amazing Abel shit out there right now.
Cody's solid. You know what's coming, but you still get hit. Like Ryu. A beginner friendly powerhouse.
Liking Dudly, and he's fun to play against.
Still on the fence about Ibuki. Is she really good, or do I just need to learn to defend all her tricks?
Makato...what? Never played 3, but what is the appeal? She sucks, she's boring to play against, and she ... i dunno, throws you? lame.
Adon is fun, but not really figuring out how to mix it up yet.
Overall, I think they broke online. Endless battle is a mess. Everybody gets kicked anytime the host leaves...wtf is that? Especially after waiting 10 minutes to play. You can be smack in the middle of a match, and the host leaves, and everybody gets disconnected. It is the digital equivalent of "i hate you guys, i'm going home AND I'M TAKING MY BALL WITH ME". I've yet to play more than 3 matches without this kicking "feature" ruining my game.
Endless battle is a mess.
G-Boobie
05-20-2010, 06:21 AM
As a Chun player, I am loving her new ultra!
Me too, but man, it does very little in the way of damage. It's crazy easy to land, but so are many other character's ultras, and they actually hurt people. I probably shouldn't complain: Chun is looking better this time around overall.
Guy is looking like crap ass. Has anybody lost to Guy yet? Ever?
Guy is fucking DANGEROUS, assuming the player knows what he's doing. His four hit target combo into EX shoulder into the corner does INSANE damage (more than Chun's ultra II combo'd off of EX legs, actually), and then the mixups begin. The problem with Guy is actually getting that combo off: if you don't know what you're doing, he's hard to come to grips with, but I think he's going to end up scary in expert hands. He's got a reliable way around fireballs, his EX hurricane kick beats damn near everything, he's got a GREAT ultra I, he has a couple of ways to combo reliably into it, and his two command grabs are great too. I'll bet money that his match ups against Tier Hawk and Gief end up being something like 1-9, but I think he can do OK against anyone else.
Makato...what? Never played 3, but what is the appeal? She sucks, she's boring to play against, and she ... i dunno, throws you? lame.
In SF3, Makoto was serious trouble because of two basic options.
1) parry into karakusa into hayate combo into crazy scary mixups in which she kills you
2) dash up karakusa into hayate combo into crazy scary mixups in which she kills you
She also had a 100% touch of death combo which was exceptionally situational, but yeah. The point is, Makoto seems to have been designed around the parry concept: you couldn't get too crazy around her, or she'd do bad things to you. You couldn't let HER get too crazy either or she takes advantage of your hesitation and does the same thing. Playing a really good Makoto in 3s is basically playing Russian roulette with every single guess; she could literally do ANYTHING she wanted after the command grab. Think about it: a command throw that can deal upwards of thirty percent damage if you land it ONCE. Even more if she decides to super you or you end up stunned afterward. You learn to play carefully after you get hit with that.
Her stun output was crazy good too: three nice combos means you're standing there taking whatever she wants to give you. She was a lot of fun, and one of the best characters in the game. Her play style worked because it was designed around the SF3 engine, and like a lot of characters in the game, one opening could lead to ridiculous damage and scary wake up games afterward.
In SSFIV, she's not nearly as focused in concept. Her playstyle still revolves around her command grab and mixups, but the lack of the parry (and the stupid ass jab/throw/DP mashing this game allows thanks to short hit and block stun) means that there's less room for error. She's going to be a character for the pros, I think. I've been messing around with her during casuals, and I like her a lot, but she has to work VERY hard, even with tricks like the kara-karakusa and hayate feint cancel. I guess we'll see, huh?
ubersaurus
05-20-2010, 12:36 PM
Chun's new ultra may not do much damage, but actually being able to connect it puts it far above her old one in my book :P
Nirvana
05-21-2010, 02:22 AM
Anyone use Abel here? His new ultra is incredible, especially if you face people who always escape his mixup games by simply jumping away from him. I learned this the hard way, unfortunately. Thank god I have EX Cannon Strike do mess around with the timing, though.
I'm trying to get the "To C to Shining C" achievement. I don't think I'll get it anytime soon O_O My Dhalsim and Rose are terrible.
G-Boobie
05-21-2010, 04:35 AM
Chun's new ultra may not do much damage, but actually being able to connect it puts it far above her old one in my book :P
You are of course correct, sir. :)
I'm trying to get the "To C to Shining C" achievement. I don't think I'll get it anytime soon O_O My Dhalsim and Rose are terrible.
Word. Try getting to C rank with Hakan: I'm finding it difficult.
jedimind7
05-21-2010, 10:34 AM
I forgot how good M. Bison is to play with. On Street Fighter IV I hardly picked him. Now hes the main person I pick on ranked matches. I love his new ultra.
poloplayr
05-21-2010, 10:42 AM
Lacking online friends to play with (yeah, I'm a closet gamer), so if you fancy some C-ranked (for now!) Ryu action, add me on PSN: SloaneRangerSW1
Famidrive-16
05-21-2010, 07:52 PM
I'm trying to get the "To C to Shining C" achievement. I don't think I'll get it anytime soon O_O My Dhalsim and Rose are terrible.
hahaha my only C (or C+, anyways) character right now is T Hawk
Mayhem
05-22-2010, 08:19 PM
Getting to C with my usual Sagat wasn't too taxing... will be interesting for some of the others though if I want to pursue it. Getting a decent amount of success with Juri currently...
whoisKeel
05-24-2010, 10:05 PM
Anyone use Abel here? His new ultra is incredible, especially if you face people who always escape his mixup games by simply jumping away from him. I learned this the hard way, unfortunately. Thank god I have EX Cannon Strike do mess around with the timing, though.
I'm trying to get the "To C to Shining C" achievement. I don't think I'll get it anytime soon O_O My Dhalsim and Rose are terrible.
Oh I've tried, and tried...and never could do much (in the original). I dunno, just can't grasp this character. Like I said earlier tho, Abel is a BEAST in the right hands, and his new ultra is downright scary. Abel is one of my most feared matches at higher levels.
'To C to Shining C"...that sounds great! Normally I couldn't care less for achievements, but this one sounds fun and worthwhile...and difficult.
Nirvana
05-26-2010, 12:29 PM
It actually is pretty fun, although I'm doing it completely backwards. So far I've done it with characters I'm already decent with, as opposed to using characters I'm unfamilar with. Here's who I have it done with:
Ryu
Ken
Cammy
E. Honda
Crimson Viper
Adon
It's gonna suck when I have to start using Rose, Dhalsim, Ibuki, etc.
Also, I was messing around in ranked yesterday, and I decided to use Ultra II for Cammy (CQC, the counter ultra) and it actually has some uses. The best person to use it against is definitely Viper. Once I get ultra, the flame kick crossup shenanigans stop. Either that or they eat CQC. This is extremely helpful because cannon spike doesn't always autocorrect them. I think it'll be useful against the Akuma vortex too...
Nirvana
06-25-2010, 05:52 PM
Any you guys still playin? I've been using Crimson Viper a lot lately. Her mixups are second to none, I swear. Not to mention, it's so satisfying pulling off an SJC -> Ultra on someone in battle. ^_^
Not to mention, I like her matchup against Balrog much better than Cammy's. Only thing bad is that she's also terrible against Honda XD
DreamTR
06-25-2010, 06:06 PM
Any you guys still playin? I've been using Crimson Viper a lot lately. Her mixups are second to none, I swear. Not to mention, it's so satisfying pulling off an SJC -> Ultra on someone in battle. ^_^
Not to mention, I like her matchup against Balrog much better than Cammy's. Only thing bad is that she's also terrible against Honda XD
Honestly, Cammy is not as bad against Honda as these tier lists claim....Viper definitely has more problems with Honda than Cammy does....
Chauncy Talon
06-26-2010, 11:25 AM
Honestly, Cammy is not as bad against Honda as these tier lists claim....Viper definitely has more problems with Honda than Cammy does....
Cammy is one of the few that can destroy people in this game with a little practice.
She have a Sagat Tiger Knee move (Cannon Spike from the air), we all know that the she have one of the most deadliest C's (moves) in the game.
He cannon drill does chip damage. The lk does one hit, but can be used in a block string.
Cannon Spike, DP version, takes priority over so many moves. Don't jump or feel the wrath of it.
The hooligan command throw is veracious. To many people jump in the air when they see somebody do the EX. The usual outcome is, Cammy doing
She really complete, the health is her only problem. If she had more health she would be a major threat.