View Full Version : Beggar Prince - new Sega Genesis RPG: now shipping!
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Iron Draggon
05-25-2006, 01:56 AM
HMM... Didn't place my preorder until April 2nd... Oh well, at least I'm still getting it before those who didn't preorder.
Can't wait to check this one out!
(starts stalking the mailman)
googlefest1
05-25-2006, 08:02 AM
I hope this is successful enough for the super fighter team that they would consider doing another game.
googlefest1
05-25-2006, 08:02 AM
I hope this is successful enough for the super fighter team that they would consider doing another game.
fishsandwich
05-25-2006, 09:54 AM
I tried using my X-Eye to play the game but it doesn't work. All I get is a black screen and no audio. The same thing you get if you put in a bad cart. The X-eye plays all other games just fine, and my Genesis 2 has no problems with the cart. Is this a known issue, can someone confirm?
DAMN! I was going to play my copy for the first time tonight with the X'Eye! That will really suck if it doesn't work... I packed away my Genny a long time ago. I guess the X'Eye is a wild card... they made, what, 10k or 20k of them in all?
As far as the box art debate goes... I think it's nice. I like it. I DON'T like the cheapie box and the fact that the insert is bigger than the box, making the top edge of the insert frayed and worn. However, I can correct that with a black marker and switch cases with some crappy sports title. That should do the trick.
A fine, fine job overall,
fishsandwich
05-25-2006, 09:54 AM
I tried using my X-Eye to play the game but it doesn't work. All I get is a black screen and no audio. The same thing you get if you put in a bad cart. The X-eye plays all other games just fine, and my Genesis 2 has no problems with the cart. Is this a known issue, can someone confirm?
DAMN! I was going to play my copy for the first time tonight with the X'Eye! That will really suck if it doesn't work... I packed away my Genny a long time ago. I guess the X'Eye is a wild card... they made, what, 10k or 20k of them in all?
As far as the box art debate goes... I think it's nice. I like it. I DON'T like the cheapie box and the fact that the insert is bigger than the box, making the top edge of the insert frayed and worn. However, I can correct that with a black marker and switch cases with some crappy sports title. That should do the trick.
A fine, fine job overall,
yuleeyahoo
05-25-2006, 06:11 PM
Works great on my Genesis1 :D
Doesn't work at all on my X'Eye :roll:
This means I can't play in my room, so I have to kick
my kids off the Genny. :P
VACRMH
05-25-2006, 09:12 PM
Phew, works on my CDX :)
But I can't seem to save... I'm at a save point but when I choose save I get a little noise and that's it. Can't load the save eaither.
Anyone else having this problem?
EDIT - Noticed this over at Sega-16...
Each and every game cartridge has been tested with special hardware prior to shipping to ensure that both the data area and the SRAM area are in good, working order. The visible proof of this is the single saved game that appears in slot 1 when choosing the "continue" option for the first time; it was a test save used to ensure there were no problems with the construction of the board as far as saving your game is concerned.
That said, you may only save your game while the prince is standing inside of a "time seal", or while you are walking on the world map. Saving your game is accomplished by pressing the START button during play, and selecting the icon of the pen writing in the book.
In order to save your game while inside a "time seal", the prince must be positioned over the "time seal" so that he is inside it (you'll see him, but the "time seal" will be swirling around his body).
Please refer to the instruction manual for more information.
Also noticed that it said to remove a 32X before playing in the manual.
Well I don't have that test save :-/ I really hope I don't have to use another system, as I have no room for a regular Genny.
Daria
05-25-2006, 11:20 PM
Wow... I'm a ways into the game now. Level 6, just stopped by the first village outside the capital. Have to say I'm very impressed by the translation effort thus far. The game's proved to be a very well written piece of work. Prince is a real arrogant snot, even when trying to act heroic. He's great. LOL
As far as the game it's self is concerned, they picked a good one to translate. Easily among the best that the genesis has to offer RPG wise. It may not top Shining Force as my favorite, but it's damn close. I love the humor, and the detail put into the prince's sprite. Nearly every action he performs is animated.
Battle system is weird. You get an action bar and each action you perform (attack, magic, items) takes away from it. Which works. But the enemies all share the same bar, which means you get attacked the same number of times and are delt the same amount of damage regardless if you're being attacked by one slime or six. The only disadvange to being attacked by multiple enemies is that the battle then takes longer to complete, on the upside though you naturally gain more experience.
CMA Death Adder
05-26-2006, 01:29 AM
Wow... I'm a ways into the game now. Level 6, just stopped by the first village outside the capital. Have to say I'm very impressed by the translation effort thus far. The game's proved to be a very well written piece of work. Prince is a real arrogant snot, even when trying to act heroic. He's great. Laughing
As far as the game it's self is concerned, they picked a good one to translate. Easily among the best that the genesis has to offer RPG wise. It may not top Shining Force as my favorite, but it's damn close. I love the humor, and the detail put into the prince's sprite. Nearly every action he performs is animated.
Battle system is weird. You get an action bar and each action you perform (attack, magic, items) takes away from it. Which works. But the enemies all share the same bar, which means you get attacked the same number of times and are delt the same amount of damage regardless if you're being attacked by one slime or six. The only disadvange to being attacked by multiple enemies is that the battle then takes longer to complete, on the upside though you naturally gain more experience.
Thanks for the positive feedback. I'm very glad to see you are enjoying the game. 8-)
CMA Death Adder
05-26-2006, 01:29 AM
Well I don't have that test save :-/ I really hope I don't have to use another system, as I have no room for a regular Genny.
The save function is incompatible with the 32X and SegaCD units. This was something deep within the original code that we were unable to modify.
CosmicMonkey
05-26-2006, 04:12 AM
Mine arrived this morning. Hooray.
I'll post further opinions when I get home from work.
chaoticjelly
05-26-2006, 05:08 AM
Got mine today, that was super fast from USA - UK! @_@
anagrama
05-26-2006, 06:08 AM
Got mine today, that was super fast from USA - UK! @_@
Heh, mine arrived yesterday ;)
sega-trader
05-26-2006, 10:17 AM
Well I don't have that test save :-/ I really hope I don't have to use another system, as I have no room for a regular Genny.
The save function is incompatible with the 32X and SegaCD units. This was something deep within the original code that we were unable to modify.
This isn't a SegaCD game, how does that matter? I am playing it in my Genesis2 with Sega CD2 attachment with no problems.
VACRMH
05-26-2006, 10:36 AM
Well I don't have that test save :-/ I really hope I don't have to use another system, as I have no room for a regular Genny.
The save function is incompatible with the 32X and SegaCD units. This was something deep within the original code that we were unable to modify.
This isn't a SegaCD game, how does that matter? I am playing it in my Genesis2 with Sega CD2 attachment with no problems.
I believe he ment CDX.
But damn, where did I miss that bit of info? I didn't recall reading anything about this game not working on various systems before ordering :(
CMA Death Adder
05-27-2006, 02:50 AM
where did I miss that bit of info? I didn't recall reading anything about this game not working on various systems before ordering :(
Quoted from www.beggarprince.com :
"Beggar Prince will play in any Sega Genesis, Megadrive or Nomad system regardless of region. Yes, this means that all machines, be they NTSC or PAL, will play the game flawlessly!"
The 32X and SegaCD are seperate systems, altogether.
CosmicMonkey
05-27-2006, 06:28 AM
It does say it is compatible with all region MD systems. But it doesn't specify that it wont work with the Multimega/CD-X. Maybe that should be made clear on the site?
Daria
05-27-2006, 11:15 AM
Quoted from www.beggarprince.com :
"Beggar Prince will play in any Sega Genesis, Megadrive or Nomad system regardless of region. Yes, this means that all machines, be they NTSC or PAL, will play the game flawlessly!"
The 32X and SegaCD are seperate systems, altogether.
That's really very misleading. You say it works flawlessly in "all machines", but what you really mean is it only works flawlessly in the specific machines you mention? CDx means Genesis apparently to eveyone but you.
Honestly you haven't exactly shown yourself to be the type of person that easily owns up to mistakes. There's always justification. But it's ok to admit you didn't know it wouldn't work with the CDx and X-Eye. Just edit the site and post the disclaimer now for future customers. No big deal.
swlovinist
05-27-2006, 01:11 PM
I plan to get the game, but considering how many of the same gamers who bought the game are going to be testing it on a JVC or CDX first(due to the CDX and JVC being the best versions of US hardware to play the games on), I second posting a disclaimer about the game not working in these specific units of hardware. It is just stupid marketing to misinform collectors, look at what happened to the NEX. Not a big a big deal man, just be honest with collectors.
Simply Dave
05-27-2006, 01:38 PM
Based on all the replies praising the game, I went ahead and ordered a copy.
Can't wait to play it.
Daria
05-27-2006, 01:43 PM
Based on all the replies praising the game, I went ahead and ordered a copy.
Can't wait to play it.
Game rocks. You won't be disapointed. (:
...except prehaps by the artwork. LOL
By saying "misleading," you're implying that he did it on purpose. While I agree that the disclaimer should be updated, I don't think that anyone should think SFT deliberately mislead anyone.
Daria
05-27-2006, 05:31 PM
By saying "misleading," you're implying that he did it on purpose. While I agree that the disclaimer should be updated, I don't think that anyone should think SFT deliberately mislead anyone.
I'm willing to give him the benefit of the doubt. I honestly don't see it as a big issue and one easily corrected. But his reply does make it sound as though he knew the games wouldn't play. It has to be either that or he simply didn't test the games on those systems. He's admitted neither but suggests rather that his disclaimer is sufficiant when it's not.
Again not a big deal at all, certainly not worth arguming schematics over. He just needs to update the website.
bangtango
05-27-2006, 07:49 PM
There are way more people who own a Sega Genesis, or Megadrive, than the CDX or X-Eye. That is a fact. The way these complaints are pouring in, it suggests these two niche consoles are as common as a plain old Sega Genesis. Maybe around here, but not everyone has "CDX or "X-Eye" as the very first thing that pops into their mind (word association style) when somebody says 'Sega Genesis.'
I don't know what the sales figures for the Nomad were and I'm not going to run to Google to hunt them up to try and prove a point, but I'd assume it is comparable to CDX and X-Eye or not a whole lot worse.
He says the game works in "Genesis, Megadrive and Nomad" systems. No more and no less. If it did work in the CDX or X-Eye, I imagine he would have made that a clear selling point. He is a business man, first and foremost, and you can guarantee he'd have been bragging about X-Eye and CDX compatibility if he knew it worked in either of those systems. The fact that he ignored mentioning them altogether in advertising would have made me assume before buying that it didn't work in those machines.
I can see it both ways.
From the point of view of the Beggar Prince website:
You could stick 200 Sega Genesis owners into a room at random and you'd be surprised how many probably never heard of the X-Eye or CDX, let alone owned one. I mean what percentage of Genesis owners actually have one or the other, and not just users actually reading this? To many gamers, the Sega Genesis is the big, black Sega Genesis console and not an X-Eye or CDX.
As for the people buying the game:
The only people who will ever likely see a copy are hardcore gamers who spend a lot of time on the internet. It is safe to assume many hardcore Genesis fans actually own CDX and X-Eye. Perhaps offering a cheap solution to make the game compatible with those systems could be in order, but I suppose it is too late to do that or somehow modify future copies.
With all that said, though, I have to side with the buyers on this one. Ultimately they are the ones who will decide whether or not to buy from this party again.
Beavertown
05-27-2006, 09:46 PM
Has anyone actually played the game? Can we start a new thread for game impressions or something?
Daria
05-27-2006, 10:44 PM
Has anyone actually played the game? Can we start a new thread for game impressions or something?
I posted my initial impressions back on page 9. I've been waiting for someone else to do the same.
jsiucho
05-27-2006, 11:13 PM
Anyone try this on a Laseractive? if this dont work my Nomad will have to get all the play.
JS
norkusa
05-28-2006, 12:11 AM
Anyone try this on a Laseractive? if this dont work my Nomad will have to get all the play.
JS
I was just going to ask the same question. This is the deal breaker for me since I don't have anything else to play it on.
Xantan the Foul
05-29-2006, 07:38 PM
There are way more people who own a Sega Genesis, or Megadrive, than the CDX or X-Eye. That is a fact. The way these complaints are pouring in, it suggests these two niche consoles are as common as a plain old Sega Genesis. Maybe around here, but not everyone has "CDX or "X-Eye" as the very first thing that pops into their mind (word association style) when somebody says 'Sega Genesis.'
Yeah... honestly I've never even heard of an X-Eye. Plus, if VACRMH hadn't shown me a picture of his CDX, I wouldn't have known what that was either.
fishsandwich
05-29-2006, 08:00 PM
I have an X-Eye. I wish it would play on it but it won't. I'm disappointed since I don't have a Genny on hand, but how could the developers have known the game would be incompatible with the X'Eye? It's not exactly mainstream and not very common at all. Yes, some of the hardcore gamers might use the X-Eye as their primary Genesis/Sega CD console (I do) due to its design but still... this game must be seeing a hell of a lot more use in Genesis consoles as opposed to X-Eye's and CDX's.
This thread is full of negativity. I'm happy just to have a Genesis game nearly 10 years past the console's active lifespan. I'll take what I can get, artwork be damed.
I started coding a 5200 game a few years back. Got burned out and life just got too busy. I think now and again about going back to work on it again but the amount of shit flung at these guys is amazing. Who wants to work on something for so long only to have it insulted and hear people bitch about how it won't play on their obscure Genny variants?
<ducks rocks>
fishsandwich
05-29-2006, 08:00 PM
dammit. double post.
Daria
05-29-2006, 09:49 PM
I can't possibly be the only person who's bothered to play the game can I? I guess it's time for another update, since people seem to think I've only been negative, as if saying it's the best RPG to hit the Genesis since Shining Force wasn't enthusiastic enough. x_x
Spoilers ahead....
Anyways, level 14 and I just exited the coolest dungeon to date. I'm always a sucker for Egyptian themes, so I loved the pyramid dungeon. It's a bit of a puzzle since all the doors only open in one direction, so you'll find yourself going in circles quite a bit.
I loved the NPC, you'll stumble across a poor adventurer who's too battle beaten to go further, but before he can disclose the secret to the Dunegon's exit a zombie runs by and rips one of his legs off. The gimp then begs your hero to recover his lost limb setting you off on one of the funniest fetch quests I've seen in a 16bit RPG.
Game starts getting pretty difficult at this point. Since there are no shops, any items you find are available in limited quantities. At this point the monsters have started to get fairely tough, just after the desert they'll do 100 hp for a normal attack and 250 for a special. Which leaves you healing every turn, a real drain on MP and doesn't let me explore my offensive spells as much as I'd like. There's also a long stretch between towns. So as soon as you finish the desert, I'd backtrack to the fairy village and heal up.
to be continued....
Jagasian2
05-29-2006, 10:12 PM
How many total copies of the game will be made? Collectors like to know these things, especially if the number is low. Also, I think that a new thread should be started on reviews of the gameplay itself.
norkusa
05-29-2006, 10:44 PM
How many total copies of the game will be made? Collectors like to know these things, especially if the number is low. Also, I think that a new thread should be started on reviews of the gameplay itself.
I think I remember reading 500 copies were being made for the initial batch, most of which have already been sold/pre-ordered. Don't know if any more are being made after that.
carlcarlson
05-29-2006, 11:51 PM
if I order my copy today, how long will it take to get to me (I'm in Indiana)? Also, on your site it says "The product consists of the game cartridge, color instruction manual and plastic clamshell case" but doesn't mention artwork, is it still included? and also, i just wanted to say thank you for your efforts on this project. i normally roam the nes forums so i hadn't heard of this project until today and i've got to say that i am very very excited. the only that kept me from pre ordering right away is my tuition bill.
For anyone who already has the game, what are the dimensions of the artwork, and how bad does it hang over the ends?
Daria
05-29-2006, 11:56 PM
The color insert, or artwork is a very tight fit in the clamshell. I doesn't really hang over but it fits so snugly in the case that if it's not lined up just right it'll stick out slightly from the plastic resulting in a worn look around the edges. Switches clamshells or even trimming the insert slightly will easily resolve this.
sharkbates
05-30-2006, 12:10 AM
I dont post often, but this thread really got to me. I think fishsandwich nailed it. I have never read so much negativity as I have in this thread, except perhaps the NEX thread.
I can understand that the more hardcore genny collectors, the ones that will be more aware of this game, will be more likely to have a CDX or X-Eye. Yet when creating a game like this, for a console that has been out of production for years, the creator doesn't have the luxury (ie time/money) to debug on all the variant units involved. Creating the game for the "mass" produced version of the console, to me, is the only option. The Genny/MD/Nomad are specifically mentioned as playing the game flawlessly. If there were any questions whether the CDX or X-Eye, both limited production units themselves, could run this game, Death Adder has been very interactive in this thread and I'm sure if asked could have clarified. And No I dont have either.
This person/company can't be expecting to make a huge profit on a project like this. Otherwise, they'd be making a game for one of the current gen consoles. This is definitely more of a "for love of the hobby" type of project, with a "if I can make a few bucks doing it great" mentality. Correct me if I'm wrong, but doesn't the game have a 600 unit first run? And they "may" produce more if they have some interest in Europe? Who is retiring off of this project?
Also, do the people that ripped so mightily on the coverart, do the same when they purchase a "professionally" produced game they take the same artistic offense to? Sending Nintendo/MS/Sony/EA/Whoever emails that "your coverart sucks, why didnt anyone call me?" Probably not.
Lastly, a game should be judged on gameplay. I was waiting to hear some of the reviews on the game itself, as opposed to how bad the coverart is or if it plays or doesnt in some obscure variant of the Genesis. Well the reviews are coming in positive which in turn has convinced me to put my order in for the game. Guess I'll have to get over the ugly box art.
bangtango
05-30-2006, 12:57 AM
Ok, so I looked at the cover art for this game. You could probably take a couple weeks and create a list of 100 games with worse cover art than this one, including games that were mass produced. "Mega Man" or "Ironsword" for NES, anyone?
Sad thing is he could have posted this entire game on the net for free download as a Genesis Rom, complete with the artwork and manual, and people would still be making negative comments :hmm:
At least Beggar Prince isn't a puzzle game or cheap clone of an arcade/console classic like most of the homebrews out there.
anagrama
05-30-2006, 07:29 AM
How many total copies of the game will be made? Collectors like to know these things, especially if the number is low. Also, I think that a new thread should be started on reviews of the gameplay itself.
The first print run was 600 copies, as was already stated a couple of times in this thread.
carlcarlson
05-30-2006, 08:00 AM
Does anyone have a pic of the cart itself? I want to see what the label looks like. Is the casing a standard Sega casing, or is it cheaper (a la Sachen)?
And here's some constructive criticism of the cover (sorry for bringing it up again, but I came late to this party). The art itself isn't horrible, there are hundreds of worse covers out there as has already been pointed out. The problems I have are more technical. Firstly, the grid is much larger than the grid that you see on the old games. The squares are too big. Secondly, it is obvious that the front art and the spine art are on black rectangles. The grid doesn't go right up to the art, but instead stops at the rectangle. That is just sloppy, and would not be hard to fix at all. Thirdly, and this is personal preference, I think that maybe the large white rectangle on the back and the screenshots should have a small border around them. Just a few pixels wide of black, or dark blue perhaps. If you are familiar with Photoshop, a Stroke is basically what I am referring to. And finally, I wish that you had two seperate covers, one for MD and one for Genesis. That way my spine and cover would only say genesis and not both. I also wish that instead of just "genesis" it actually had the sega genesis logo. I understand if you put this all onto one label to save on cost, but if it wouldn't cost anymore to do two seperate runs then I think it would be worth it. And I know it's too late to change any of this now, but if you ever do a second run of this game maybe you could make some of these changes. I also think a contest for the cover art would be nice, though it would be hard since no one really knew what the content of the game would be (I dont' think?). Anyway, keep up the good work, I can't wait until I get $46.
Coleman
06-01-2006, 07:08 PM
Well we certainly have a lot of upset people here??? whats the problem. Either you want to own one of the rare opprutuinties for the classic gennesis console or you don't. If you don't than i a sure you can post up your copy on E-bay in a month or two and still get your money back.
We can all find something to complain about here wheter its the crappy art work (which i kinda like for being unique and fitting to the game) or else we are complaining because there are a couple of translation glitches or or or what the paper insert is bigger than you would prefer... Come on people we should all be on are hands and knees thanking the one person to come along and give something back to the classic community. Instead you are all acting like a bunch of spoiled brats. "my copy does not work in a X-eye" "The case is not exactly the same as a gennesis case", "I dont like the artwork", "forty-six dollars!!!" You disgust me. Noone is forcing you to buy the game and you are not buying a piece of art. I have not seen any complaints about how bad the game is or about how bad the graphics or the sound is. Nobody is perfect and i feel compelled to defend a group of people who are giving me what i have wanted all along. A new game for a system i grew up with.
I am not trying to attack anyone here i am attacking your comments. As a group WE seem verry ungrateful for what we our getting. Right now i see a Hot Slots on Ebay for $451 dollars + shipping. That game has poor art work - poor gameplay. and since it is not a liscensed NES game the box / cart are different to but there seem to be an awful lot of people out there willing to pay big money for a game that sux! just be grateful for what you have and if you decide you don't like it sell it. Maybe we could be a little more constructive in the hopes that SFT might actually do this for us all again sometime. I am sure that all of your criticism is taken to hart but you don't have to be so negative and beligerant about it - cut these guys a break and go enjoy the gameplay!
davepesc
06-01-2006, 07:16 PM
I just find it funny that someone who can afford an X-eye and $50 for a new Genesis game couldn't possably grab a Genny off eBay for $5. (Actually, I'm surprised anyone on this site doesn't have more Genny's than they care to mention.)
Again, great effort on the game.
What's next? :-P
geneshifter
06-01-2006, 07:16 PM
Amen, especially about Hot Slots LOL
bangtango
06-01-2006, 08:35 PM
I just find it funny that someone who can afford an X-eye and $50 for a new Genesis game couldn't possably grab a Genny off eBay for $5. (Actually, I'm surprised anyone on this site doesn't have more Genny's than they care to mention.)
Again, great effort on the game.
With the X-Eye thing, a lot of the excuses are that people don't have room to have a Genesis or Sega CD hooked up, or even in their collection.
I don't quite see why the person making the game has to apologize for THAT. Maybe Sega should apologize for making the Sega 32X and Sega CD so inconvenient to hook up. Don't quite think they ever will.
The ad for this game said "Genesis, Mega Drive and Nomad." Nothing else, whatsoever. There is no fine print to read into there.
Can we expect complaints if a new NES homebrew comes out in the next year or two that doesn't work in some Famiclone or one of those cheap/pirate portable NES machines?
Daria
06-01-2006, 09:22 PM
Coleman: Do you have the game yet? Are you playing it?
Scratch that. Who here has been playing the game? Drop the arguments already, I get it. No one wants to hear any negatives. That's great, it's fine, it's all a fucking bed of roses. Can someone please discuss the gameplay with me now?
Look I'm easy. I just want to discuss the game, whether it be the artwork, packaging, or gameplay. I've been that excited about the game since it was announced that I'll discuss whatever's on the table. For bad or good. But the game's out now, there are better things to talk about.
But for all the bullshit that's been brought up in this thread, not one person has said anything about what they thought of the game. Is anyone stuck? Fuck, I've been stuck every night. I wander around gaining levels until 2am then I realize how retarded I am and figure it out. was stuck in the fairy woods, I was stuck in the desert, I was stuck in the mansion, and I'm fucking stuck in the mountain town. Anyone lse there? Anyone know what I have to do next? Anyone need advice? Strategies? Opinions? SOMETHING?!?!?!
Sosage
06-02-2006, 05:08 AM
Look I'm easy. I just want to discuss the game, whether it be the artwork, packaging, or gameplay. I've been that excited about the game since it was announced that I'll discuss whatever's on the table. For bad or good. But the game's out now, there are better things to talk about.
Are you sure you're in the correct thread? This is where people go to tell those with any sort of negative opinion to shut the hell up. There is nothing better to talk about here.
But for all the bullshit that's been brought up in this thread, not one person has said anything about what they thought of the game. Is anyone stuck? Fuck, I've been stuck every night...
Through creative reading, I've interpreted this as a negative opinion towards Beggar Prince. Therefore you are obviously some sort of game hitler and you despise the entire homebrew scene. ;)
Seriously. The game is sitting at the tippity top of my to play pile. Someone at CGE practically played through the whole damn thing...did he ever pipe up?
Sammelhammel
06-02-2006, 05:29 AM
Coleman: Do you have the game yet? Are you playing it?
Scratch that. Who here has been playing the game? Drop the arguments already, I get it. No one wants to hear any negatives. That's great, it's fine, it's all a fucking bed of roses. Can someone please discuss the gameplay with me now?
Look I'm easy. I just want to discuss the game, whether it be the artwork, packaging, or gameplay. I've been that excited about the game since it was announced that I'll discuss whatever's on the table. For bad or good. But the game's out now, there are better things to talk about.
But for all the bullshit that's been brought up in this thread, not one person has said anything about what they thought of the game. Is anyone stuck? Fuck, I've been stuck every night. I wander around gaining levels until 2am then I realize how retarded I am and figure it out. was stuck in the fairy woods, I was stuck in the desert, I was stuck in the mansion, and I'm fucking stuck in the mountain town. Anyone lse there? Anyone know what I have to do next? Anyone need advice? Strategies? Opinions? SOMETHING?!?!?!
Hey Daria
I'm playing the game since yesterday. And I have to say that this game is one of the better Genesis-RPGs. Till now it gets an overall of 84% from me. It's very funny and I like the Prince/Beggar-charakter :)
chaoticjelly
06-02-2006, 11:26 AM
I did have a quick go on it the other night, died at the first battle :( really damn hard!
Then of course I lost my progress from then and had to trudge around getting some more items.. then I died again!
Then my TV went on the blink and I couldnt carry on playing (it keeps turning itself off sometimes..)
:(
It was a good experience though, and im going to start playing it again soon!
Sammelhammel
06-02-2006, 04:33 PM
Don't know, but I would say, that this game is easy to play.
Since now, I had only one problem at Skeleton-Mountain....but I don't want to say too much :)
Daria
06-02-2006, 04:50 PM
Don't know, but I would say, that this game is easy to play.
Since now, I had only one problem at Skeleton-Mountain....but I don't want to say too much :)
I had the worst luck there. Died once because I didn't realize that just doing nothing would slowly deplete my SP bar. Went to the kitchen during a battle, came back and I had died. Second time through the dungeon I didn't see the save point and a boulder fell on my head. Third time through my boyfriend tripped over my controller cord while I was standing on some poisonous goo and I died. Fourth time I lived without incident and there was much rejoicing.
Sammelhammel
06-02-2006, 06:01 PM
Ah, you had there your problems :D
But that was not the problem which I mean :)
I was dying after I opened the treasure on the top of the mountain.....you know where all the rocks fall on you?
I died 2 times there..... and always you have to start again from inside and battle the Skeleton-enemy. What a f....
Daria
06-02-2006, 06:51 PM
Ah, you had there your problems :D
But that was not the problem which I mean :)
I was dying after I opened the treasure on the top of the mountain.....you know where all the rocks fall on you?
I died 2 times there..... and always you have to start again from inside and battle the Skeleton-enemy. What a f....
I died there once as well, but I had just saved and the Skeleton was pretty easy that it wasn't as big a set back as the other deaths. Course Once I died I realized the solution. But I can definately see how frustrating it could have been.
Coleman
06-03-2006, 03:08 PM
I am not sure about the battl system in this game. it seems to me like there is a balance problem when you fight a ggroup of enemies and you get to go every time one of them goes. It seems strange that you can get into a fight with one guy that is just as difficult as fighting 3. Any thoughts on this?
8bitnes
06-03-2006, 04:22 PM
I just bought the game today. Hopefully I made it in the first run of 600. I don't even know if I'll have the time to play it this summer. I bought it more to support the cause than anything else ... it helps that I am an RPG fan too.
carlcarlson
06-04-2006, 06:35 PM
Does anyone have a pic of the cart itself? I want to see what the label looks like. Is the casing a standard Sega casing, or is it cheaper (a la Sachen)?
I'll quote myself here because I still want to know and everyone seemed to skip over that whole post.
You'll see pics here:
http://www.gamekult.com/forum/lire_n391806/
french topic on french forum, but pictures are international :)
carlcarlson
06-04-2006, 08:06 PM
You'll see pics here:
http://www.gamekult.com/forum/lire_n391806/
french topic on french forum, but pictures are international :)
Great, that's exactly what I wanted to see. Thanks for the link! That manual looks great, I'm not crazy about the cart label though. Oh well.
Geddon_jt
06-04-2006, 09:17 PM
This thread is cracking me up.
My opinions aside, there is a very similar thread going on at www.neo-geo.com concerning a new homebrew Neo AES release entitled "The Last Hope."
There has been a controversial decision to release the game solely with a japanese-style insert, and everyone is bickering about the way it will look on their shelf, etc.
The main difference is, that game is being released at $710 (yes, seven hundred and ten dollars :eek 2: :D ) and there are allegedly only 60, as opposed to 600, being produced.
Despite the cost differences, the discussion and debate pretty much takes the same tone as this one. Cracks me up.
carlcarlson
06-04-2006, 11:05 PM
alright, i've made some changes to their cover. i didn't change any of the artwork, because i didn't want to completely redo their cover, i don't think it's that bad and don't want to be insulting. all i did was make a few technical changes (discussed in my above post) that I think make it not only look better but also reflect the classic sega covers better.
http://thumbs.villagephotos.com/17148000.jpg ('http://img.villagephotos.com/p/2006-5/1179070/bpsmaller.jpg')
that is pretty compressed, i have a much better version that is print ready if someone wants to host it.
SirDrexl
06-05-2006, 05:47 AM
Carlcarlson, I really like those changes, but they can't put the Sega logo on there for legal reasons.
8bitnes
06-05-2006, 07:55 AM
Carlcarlson, I really like those changes, but they can't put the Sega logo on there for legal reasons.
I thought it was claiming to be the first fully licensed game released in 7 years. Anyhow, SirDrexl is offering the proofs to DPers who might want to replace the insert that came with the game with this one. He is not suggesting the Super Team Fighters start using his instead.
carlcarlson
06-05-2006, 09:03 AM
Carlcarlson, I really like those changes, but they can't put the Sega logo on there for legal reasons.
Yeah I figured that, but it just looks empty without it somehow. And like the other guy said, I would just offer this is a substitute, not an official cover for them to use (unless of course they wanted to!).
anagrama
06-05-2006, 09:05 AM
I thought it was claiming to be the first fully licensed game released in 7 years.
It's not licensed.
suppafly
06-05-2006, 10:56 AM
Can we please have more comments about the GAMEPLAY?
I think the ugly ass-looking cover has been discussed to death
thanks
8bitnes
06-05-2006, 11:29 AM
I thought it was claiming to be the first fully licensed game released in 7 years.
It's not licensed.
Link below is where it says that. I questioned what fully licensed meant though.
LINK (http://members.cox.net/superfighter/bp/press/press4.htm)
anagrama
06-05-2006, 12:24 PM
Link below is where it says that. I questioned what fully licensed meant though.
LINK (http://members.cox.net/superfighter/bp/press/press4.htm)
Trust me, it's not licensed, and the back of the cover insert clearly states that. Looks like a lazy journalist got the wrong end of the stick (and to be fair, Super Fighter should probably have added a comment to that page stating as much).
carlcarlson
06-05-2006, 12:35 PM
Can we please have more comments about the GAMEPLAY?
I think the ugly ass-looking cover has been discussed to death
thanks
yes that's very constructive. if you had read the above posts you would notice that they weren't about the cover being ugly at all. and I notice you didn't even discuss the gameplay in your post. yes, very good post indeed.
CMA Death Adder
06-05-2006, 05:29 PM
I questioned what fully licensed meant though.
Our original press release informed everyone that we had acquired full legal rights to Beggar Prince from C&E, Inc., who originally produced it for the Megadrive for the Taiwan market. The phrase "licensed from the original developer, C&E, Inc." somehow got twisted into "this is a fully licensed game" by some journalists. I'm not surprised, unfortunately. It would seem that in cyberspace, it is more convenient to guess and possibly err than to spend 5 seconds inquiring for the facts.
CMA Death Adder
06-05-2006, 05:29 PM
I questioned what fully licensed meant though.
Our original press release informed everyone that we had acquired full legal rights to Beggar Prince from C&E, Inc., who originally produced it for the Megadrive for the Taiwan market. The phrase "licensed from the original developer, C&E, Inc." somehow got twisted into "this is a fully licensed game" by some journalists. I'm not surprised, unfortunately. It would seem that in cyberspace, it is more convenient to guess and possibly err than to spend 5 seconds inquiring for the facts.
CMA Death Adder
06-05-2006, 05:30 PM
I questioned what fully licensed meant though.
Our original press release informed everyone that we had acquired full legal rights to Beggar Prince from C&E, Inc., who originally produced it for the Megadrive for the Taiwan market. The phrase "licensed from the original developer, C&E, Inc." somehow got twisted into "this is a fully licensed game" by some journalists. I'm not surprised, unfortunately. It would seem that in cyberspace, it is more convenient to guess and possibly err than to spend 5 seconds inquiring about the facts.
CMA Death Adder
06-05-2006, 05:31 PM
I questioned what fully licensed meant though.
Our original press release informed everyone that we had acquired full legal rights to Beggar Prince from C&E, Inc., who originally produced it for the Megadrive for the Taiwan market. The phrase 'licensed from the original developer, C&E, Inc.' somehow got twisted into 'this is a fully licensed game' by some websites. I'm not surprised, unfortunately. It would seem that in cyberspace, it is more convenient to guess and possibly err than to spend 5 seconds inquiring about the facts.
TheRedEye
06-05-2006, 07:03 PM
I questioned what fully licensed meant though.
Our original press release informed everyone that we had acquired full legal rights to Beggar Prince from C&E, Inc., who originally produced it for the Megadrive for the Taiwan market. The phrase 'licensed from the original developer, C&E, Inc.' somehow got twisted into 'this is a fully licensed game' by some websites. I'm not surprised, unfortunately. It would seem that in cyberspace, it is more convenient to guess and possibly err than to spend 5 seconds inquiring about the facts.
suppafly
06-06-2006, 01:27 AM
Can we please have more comments about the GAMEPLAY?
I think the ugly ass-looking cover has been discussed to death
thanks
yes that's very constructive. if you had read the above posts you would notice that they weren't about the cover being ugly at all. and I notice you didn't even discuss the gameplay in your post. yes, very good post indeed.
I dont have the game. Thats why I cant talk about the gameplay even if i wanted to!
sega-trader
06-06-2006, 11:15 AM
I do have the game, and am enjoying things so far. The battle system is a little funky though. Basically no matter how many enemies you are facing, 1 or 6, you will take the same amount of damage. This is a simplification of what is actually going on, but is the basic idea.
Coleman
06-09-2006, 04:06 PM
I was told that the next shipment would occur around Tuesdaay of this week and i am still waiting for my confirmation E-mail. Has anyone else out there recieved a confirmation for the second shipment?